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Marvel Rivals has finally launched globally for consoles and PCs, and it's because of its player base that the game welcomes 10 million heroes jumping into matches across the various game modes in the 72 hours following its release. While the superhero team-based PvP shooter certainly had quite a massive launch weekend, some players have run into a few gameplay and technical issues, which have been reported, and the game's developer, NetEase Games, has responded.
The developer confirmed the next patch update for Marvel Rivals, and the official patch notes have been made live for players to read through all the changes, adjustments, and optimizations that have been addressed. We've highlighted all these changes detailed in the patch notes, including a few additional tweaks, for Marvel Rivals.
Latest Marvel Rivals Update, Hotfix & Patch Notes News:
Developer NetEase Games announced on social media on 18th December 2024 the "no downtime maintenance" period for Marvel Rivals, whose patch notes are available to players on PlayStation 5, Xbox Series X|S, and PC via Steam.
Developer NetEase Games announced on social media on 10th December 2024 the first patch notes for Marvel Rivals post-launch, available to players on PlayStation 5, Xbox Series X|S, and PC via Steam.
Marvel Rivals v20241219 Patch Notes: All New Content, Adjustments & Bug Fixes
Developer NetEase Games released their latest patch notes for their upcoming patch update v20241219, to be deployed for consoles and PCs on 19th December 2024. the developer continues their commitment to address a myriad of gameplay and technical issues players have experienced, which includes new gameplay content, adjustments, optimizations, and plenty of bug fixes for all platforms.
Marvel Rivals' seasonal content arrives in this update with the Winter Celebration, which adds the limited-time game mode, Jeff's Winter Splash Festival. This includes a free Jeff "Cuddly Fuzzlefin " cosmetic, the Commemorative Gallery Card feature, and the debut of the Winter Holiday series cosmetics for Groot, Magik, Rocket Raccoon, and Venom, available from the in-game Store.
Similar to the previous patch update, the v20241219 patch update includes platform-exclusive changes, which players should note. However, it's unclear how large or small this update will be, and we'll update this page once that information has been clarified.
Let's look at the new heroic changes, as detailed by the developer in the aforementioned post, that were made to the overall game for Marvel Rivals:
All Platforms – General:
- Double-Elimination Tournament Display: Fixed an issue where the round display was as twisted as Loki's schemes. Now, it's crystal clear!
- Tournament Exit Glitch: No more leaving the faction after a tournament and hitting a white screen of doom! We've fixed that pesky issue.
- Historical Faction Access: After a tournament ends, disbanding top factions won't let you peek into the historical faction interface from the Legends Born leaderboard anymore. Fixed it faster than Quicksilver!
- Faction Exit Scheduling: Exiting a faction post-tournament no longer messes with your scheduling info. All sorted!
- Squirrel Girl Achievement: Enemies defeated by Unbeatable Squirrel Tsunami that get KO’d two seconds after being released now count towards the achievement!
- Network Stability: Under poor network conditions, the map loading issue has been partially resolved! We're on the case to ensure you don't get kicked offline due to connectivity issues. (There are many reasons that could cause this situation, and we have currently fixed part of the issues. We will continue to analyze and address other potential causes in the future.)
All Platforms – Maps and Gameplay:
- Collision Issues: Some maps had characters stuck in edge positions like they were caught in a web. We're monitoring this and will deploy fixes faster than Spider-Man can swing through the city!
- Convoy Mission Performance: We've corrected an issue with abnormal vehicle performance during special convoy missions. All vehicles should now run as smoothly as a Quinjet!
All Platforms – Hero Bug Fixes:
- Doctor Strange's Portal Power: No more teammates charging Doctor Strange's ultimate ability through portals. Also, the portal terrain KOs are back in action!
- Winter Soldier Speed: After using his ultimate, the Winter Soldier's movement speed issues upon respawn have been fixed. He's back to full combat readiness!
- Rocket Raccoon's Jet Packs: Fixed the issue preventing Rocket's beacon-generated rocket jet packs from being picked up. They're now ready for action!
- Venom's Emote: The "Cyan Clash" emote's texture has been corrected. No more blue-black tentacles looking like they belong in a horror movie!
- Star-Lord's Low Gravity Glitch: Star-Lord's unexpected shaking when using Shift while holding Space in low gravity zones has been fixed. Now, he'll rise with style!
- Jeff the Land Shark's Ultimate: No more premature ends to Jeff's ultimate after swallowing a target. He's now living the ultimate life longer!
- Terrain Deaths with Jeff: Fixed an issue where Jeff's ultimate would cause terrain KOs and occasionally lead to invisibility. He's back in a visible form!
- Hulk and Hela Ultimate Countdown: The countdown for Hulk and Hela's ultimate transformations is now properly managed. No transformations will go amiss!
- Hela's Wind-up Fix: Hela's ultimate can no longer be interrupted prematurely. She's ready to unleash her full power!
- Punisher's Ultimate Damage: Fixed the occasional damage issue with Punisher's ultimate, which was caused by intense fluctuations in network conditions. His firepower will be felt!
- Duplicate Characters: The clone saga is over! Fixed the issue where two identical characters might appear in some special cases.
Console – General:
- Memory Mastery: We've taken our optimization powers to the next level, ensuring that console memory management is smoother than Star-Lord's dance moves. Say goodbye to crashes caused by insufficient memory, and hello to uninterrupted gameplay!