Cyberpunk 2077 release has been followed by a myriad of issues that have been plaguing the game since.
The game seems like it should have been delayed for at least a few more months for all bugs, glitches and crashes to be fixed.
Hopefully, the developer will continue to improve the game in the coming months and eventually we will get a complete and proper experience.
Because, behind all those problems, there is a huge world rich with beautiful locations, interesting characters and stories waiting to be told.
And it seems that work on fixing the game has already started.
CD Projekt RED has just released the first post-launch hotfix for the game, and we hope that this just one of many to come in the coming weeks.
Cyberpunk 2077 hotfix will fix numerous Quest issues where quests were not working properly.
It will also fix the preview in weapon crafting and will improve the overall stability of the game.
The hotfix is now live for PC and PlayStation, and it will come to Xbox "as soon as possible".
(Picture: CD Projekt RED)
Cyberpunk 2077 hotfix 1.04 patch notes
Source: CD Projekt RED
Quests
- Fixed an issue with completing the final objective in Gig: Freedom of the Press.
- Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
- Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
- Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
- Fixed issues blocking progress in I Fought The Law if the quest area is left.
- Fixed inability to find Delamain in Epistrophy.
- Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
- Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
- Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
- Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
- Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
- Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
- Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
- Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
- Fixed Jackie’s issues with sitting still in The Ripperdoc.
- Other quest fixes
Gameplay
- Fixed the preview in weapon crafting.
Visual
- Reduced vehicle appearance pop-in.
- Speeded up switching first person perspective to third person perspective in a vehicle.
- Fixed issues with animations missing from important quest NPCs during cinematics.
Performance & Stability
- Improved stability, including various crash fixes.
Miscellaneous
- Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
- Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.
PC-specific
- Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.
Console-specific
- Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
- Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
- Fixed an issue with missing PT-BR VO for Xbox players in Americas.