Fans of Star Wars: Squadrons, the multiplayer-focused flying combat simulator, will be happy to know that developer Motive Studios has addressed some important balancing issues with patch 4.2.
One of them, the so-called "invincible drifting" which took advantage of faulty aim-assist, has been fixed, meaning players that abuse this bug will have to resort to playing fair from now on.
On top of this, the TIE Defender's Concussion Missile has seen a huge nerf, with its cooldown usage moved from 2.3 seconds to 6.
Find the full patch notes down below.
Star Wars: Squadron update 4.2 - Full patch notes
General
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Fixed an issue where aim assist would not function as intended when firing lasers at a player who is drifting.
Custom Games
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Fixed an issue where music would overlap for a spectator in Custom Games
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Fixed an issue where the Flagship's health and shields would not display correctly on the tactical map.
Social
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Fixed an issue where text chat could stop functioning when using a controller.
Starfighters & Components
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The TIE defender's Concussion Missile cooldown has been increased from 2.3 seconds to 6 seconds.
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