If you're exploring the areas surrounding the Hyrule Castle, you might want to stop by and check out the Sepapa Shrine. It's one of the 152 Shrines you can explore and clear in Zelda: Tears of the Kingdom.
Sepapa Shrine is relatively easy to clear, even if you're just starting up. That said, you can find our Sepapa Shrine walkthrough below that pinpoints its location and provides the solution for all the puzzles.
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How to Find the Sepapa Shrine in Zelda: Tears of the Kingdom
You can find the Sepapa Shrine north of the Lookout Landing. Its exact map coordinates are 0223, 1086, 0028.
All Sepapa Shrine Puzzle Solutions in Zelda: Tears of the Kingdom
The puzzles in Sepapa Shrine primarily focus on using the Recall ability. In the first room, you will notice a floating platform moving from left to right. Use the stairs to climb it, and then use Recall to reach the next room. Easy, right?
On the right, you will notice a wooden board floating on the water pool and a bunch of flame-lit stone pillars. There's a chest up ahead on the top of the platform, but you can't reach it. Use a Fire Fruit with your Bow to burn the vegetation leading up to the chest.
Or you can get close to the flame pillars and light up your Bow. Burning it will drop the chest on the floor. Unlock it to get a Strong Construct Bow. Use Recall again on the floating board to go back to the main area.
The door up ahead is locked, and there are two stone pillars on both sides of it. You have to light up both the stone pillars to open the door. Use Fire Fruit with your bow or pretty much anything that could start a fire. You can also use the torch on the left.
The next room might look intimidating, but what you have to do is pretty simple. Straight up are two locked doors. Let's assume that the door nearest to you is the first door and the door beyond is the second door.
On the right-hand side of the room is a small movable ball and two holes on the surface where you can insert that ball. Doing so will open up the doors on the opposite side. Firstly, use the Ultrahand ability to insert the ball into the hole closer to the ball's original location. It will unlock the second door. Now move the ball to the other hole, which will open up the first door.
Go through the first door and use Recall on the ball and stop it when it's in the first hole. It will open up the second door, which you can now traverse to complete the Shrine.