The next Valorant update (2.07) is expected to release on 13th April 2021. However, it appears the full Valorant 2.07 patch notes have leaked early, thanks to dataminer Floxay who has shared the full details ahead of time. The next update isn't as big as 2.06, as Riot Games explains in the leaked patch notes they are "coming at you lighter this time". The full Valorant 2.07 patch notes include a buff to Astra, changes to Ryse and a fix focusing on Viper, alongside several other bug fixes.
Valorant 2.07 Agent changes: Astra, Raze and Viper
Astra is getting a nice buff to hear Gravity Well ability in Valorant update 2.07, while players will be able to track Ryse a bit easier following audio cue changes. The change to Viper is technically a bug fix surrounding the Decay mechanic, which will likely feel like a bug.
Check out the Agent changes via the leaked Valorant 2.07 patch notes, with images from Riot explaining these changes below.
Astra Gravity Well buff
- Now pulls Agents that are defusing the Spike
- If they are pulled out of defuse range, the defuse will be interrupted
(Picture: floxay via Riot Games)
Raze balance changes
- Audio cues added to indicate when she’s boosted in the air from Blast Pack
- Explosion and Showstopper launching VFX updated so they are less obscuring and clear out of the play space faster
(Picture: floxay via Riot Games)
Viper bug fix
- Fixed a bug when calculating if damage taken while decayed should be lethal for players with armour.
- Most notably, this was causing Marshal shots when the target was decayed 50 to reduce the enemy to 1 HP instead of killing them.
(Picture: floxay via Riot Games)
There's more to uncover in the Valorant 2.07 patch notes, so check out the full list of bug fixes and improvements in the next section.
Valorant 2.07 full patch notes
Below, you can check out the full patch notes for valorant 2.07. Keep in mind that since these patch notes have been leaked four days ahead of release, there's always a possibility Riot Games could add a few more fixes.
Astra Gravity Well
- Now pulls Agents that are defusing the Spike
- If they are pulled out of defuse range, the defuse will be interrupted
Raze
- Audio cues added to indicate when she’s boosted in the air from Blast Pack
- Explosion and Showstopper launching VFX updated so they are less obscuring and clear out of the play space faster
Viper
- Fixed a bug when calculating if damage taken while decayed should be lethal for players with armour.
- Most notably, this was causing Marshal shots when the target was decayed 50 to reduce the enemy to 1 HP instead of killing them.
Quality-of-Life
- Improved feel of ping wheel selection tool; this should now feel more predictable to use
Cypher Tripwires now display to Observers with associated team colour
Agents bug fixes
- Yoru can no longer plant the Spike after using Gatecrash while his Dimensional Shift is active
- Fixed an unintended dome in the sky that Astra saw if she came out of Astral form while Omen is ulting
- Fixed a bug where placing Killjoy’s turret next to Sage’s Barrier Orb would sometimes break it
Cypher can no longer place Spycam in Cyber Cage projectiles - Fixed issue where Killjoy’s disabled Alarmbots would chase far away targets that ran by them when it was re-enabled.
- Fixed issue where Skye’s Guiding Light appeared to go underground when thrown directly down.
Competitive bug fixes
- Fixed various localization issues with the server selector and the promotion screen
- Fixed a bug that was causing the Match History filter to function incorrectly
Social bug fixes
- Fixed a bug where players would have to restart client to rid themselves of their competitive queue restriction after their restriction ended
- Fixed a bug where some players were not penalized for being AFK after a match ended during remakes
- Fixed a bug where players using a Russian keyboard were having issues with party push to talk
- Fixed a bug where players who swapped to Thai keyboard had their voice chat settings reset
Spectator fix
- Fixed issue where spectators and observers could sometimes see incorrect aim vectors for scoped-in sniper rifles when switching between views.
So there you have it, the full Valorant 2.07 patch notes.
- Read more: T1 announces Valorant Academy roster
If you are excited about these Agent changes and bug fixes, mark your calendars for 13th April 2021.