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Post Malone Q&A Hints at Possible 'Quick Reload' Trait in Hunt: Showdown 1896

Crytek may have subtly hinted at a new trait coming to Hunt: Showdown 1896 during their recent Q&A session with Post Malone.
Post Malone Q&A Hints at Possible 'Quick Reload' Trait in Hunt: Showdown 1896
Crytek

In a recent interview with Post Malone and Hunt: Showdown 1896 game director Scott Lussier offered an entertaining glimpse into the artist’s deep connection with the game, boasting over 400 hours of playtime. The conversation also teased the potential for an exciting collaboration. However, another detail quietly emerged during the discussion - hints at a possible new trait coming to the game. Let’s dive into the details below.

Post Malone Collaboration Could Introduce a New Trait for Hunt: Showdown 1896

During a recent Q&A session with Post Malone and Hunt: Showdown 1896 game director Scott Lussier, a variety of topics were discussed, including features the artist would love to see added to the game in the future. One suggestion from Post Malone was the addition of a "leaning" mechanic, which is a staple in many FPS games and would be an exciting feature for Hunt: Showdown.

Post Malone Mentions new Trait
During the interview, Post Malone hints at a new trait that would allow players to hold bullets in their fingers, reducing the reload time for certain weapons. (Picture: Crytek)

However, what caught attention was when Post Malone casually mentioned, "Can I talk about my perk?" (timestamped in the video below) He then described it as a feature where players could hold rounds between their fingers while aiming their rifles to reload faster. While this "perk" is not currently in the game, some in-game footage seems to show a hunter doing exactly what Malone described.

It's unclear whether this was just a recreation of his idea for dramatic effect or a subtle teaser for a new perk that could be part of the upcoming Post Malone collaboration. Details about the collaboration have been scarce, so it wouldn't be surprising if this "fast reload" perk, as Malone refers to it, is part of the deal.

Interestingly, Hunt Showdown players have mentioned this idea before Reddit, suggesting that it may have been on the devs' radar for some time. Perhaps Post Malone's suggestion was the final push needed to bring it into the game as part of his collaboration. While it’s still speculative, with footage of the perk in action and the r fan interest, we’re hopeful that this "fast reload" trait will make its way into Hunt: Showdown 1896.