Each job in FFXIV has plays an important role in a party. Summoner is a magical ranged DPS that will summon to the battlefield several of the Primal bosses that players will have defeated throughout the main storyline. To maximize a Summoner's potential, you'll need to nail down your rotation.
Best Summoner Rotation In FFXIV
In order to know the best Summoner Rotation in FFXIV, we need to look at several different factors. These include openers, GCDs, buffs, and more. We will break down each step of the rotation below:
Magical ranged DPS, otherwise referred to as casters. They are more movement-restricted than melee DPS due to the casting times associated with their various abilities, but to compensate for this, they can deal high burst damage and are some of the most powerful DPS Jobs in the entire game.
As mentioned, Summoners will summon to the battlefield miniature versions of the defeated main storyline Primal Beasts. Summoners will rotate through every Primal in their rotation before utilizing the power of Phoenix or Bahamut.
Typically, Bahamut is the summoned beast that you will be using the most, as it provides the most overall damage.
Here is an example of a Summoner opener and rotation:
Best Summoner Rotation - Endwalker 6.5
- Ruin III
- Searing Light
- Ruin III
- Summon Bahamut
- Astral Impulse
- Tincture of Intelligence
- Astral Impulse
- Energy Drain
- Astral Impulse
- Akh Morn
- Fester
- Astral Impulse
- Deathflare
- Fester
- Astral Impulse
- Astral Impulse
- Sumon Titan II
- Topaz Rite
- Mountain Buster
- Topaz Rite
- Mountain Buster
- Topaz Rite
- Mountain Buster
- Topaz Rite
- Mountain Buster
- Summon Garuda II
- Swiftcast
- Slipstream
Depending on the type of encounter you are up against, this rotation may differ slightly. However, this is a very good rotation at maximizing your damage.
And that is everything you need to know about the best Summoner rotation, including openers, abilities, and more in FFXIV.