Season 3 of Rogue Company arrived back in August and now gamers are gearing up for the fourth cycle of the title. Each new season of the third-person shooter brings with it a new character, as well as a battle pass, and other exciting content.
Just around the corner is Season 4 with the update set to launch players into the new campaign. There are some notable map and weapon changes, so you'll want to follow along for a recap of the new season announcement.
Here's everything we know so far about Rogue Company Season 4 including a new map, battle pass, leaks, and more.
When is the Rogue Company Season 4 release date?
With Season 3 releasing in early August alongside the Kyoto update, the campaign was said to run for approximately 90 days. That would of course slate the season to end in early November, just ahead of the holiday season.
With that information, we can expect Season 4 to release in the first week of November 2021, only a few weeks away.
Season 4 leaks Rogue Company
New leaks are revealing bits of Season 4 content coming to the title in the impending update. Among the leaked content are new skins, weapons wraps, wingsuits, and more.
At this point, it's unknown if these cosmetics will feature as part of the Season 4 battle pass, or if they will be available for unlocking in another manner. More information on the upcoming gear should be available as we inch closer to November.
Rogue Company Season 4 new map
The new season will head to Mexico to take the battle to the old stomping grounds of Chaac. Located in Yucatán, Mexico, the people want justice and freedom from a despot.
A corrupt Governor has made a deal with Jackal to suppress the unruly populace. The resulting conflict has left the government’s building and the surrounding heart of the city a mess.
Rogue Company arrives in Season 4 to fight back against Jackal, fight corruption and learn about something far greater.
Weapon changes Season 4 Rogue Company
- Arbitrator
- Increased the base and upgraded fire rates.
- Now has nonlinear damage per pellet
- Hipfire accuracy reduced
- This should actually help you do damage more consistently via a wider spread
- Increased damage falloff value at first and second falloff ranges
- Increased damage range by 1 meter
- SKL6
- Now has nonlinear damage per pellet
- Decreased Range by 1 meter
- Reduced headshot damage from 125 to 110.
- Reduced bodyshot damage from 88 to 75.
- S12 Tactical
- Now has nonlinear damage per pellet
- Headshot damage reduced from 96 to 75
- Bodyshot damage reduced from 70 to 60
- Striker 8×10
- Now has nonlinear damage per pellet
- Headshot damage reduced from 80/88 to 64/72
- Bodyshot damage reduced from 72/80 to 52/60
- LR15
- Reverted scope zoom change
- Devotion
- Base Fire Rate decreased
- Upgraded Fire Rate decreased
- Assault Rifles
- Class wide range reduction of 2m 10%)
- Max damage falloff range reduced by 2m
- Submachine Guns
- Class wide range reduction of 1m (10%)
- Max damage falloff range reduced by 1m
Season 4 of Rogue Company looks to have loads of exciting content coming just around the corner. Make sure to keep up with our dedicated page for all the latest from First Watch Games.
Featured image courtesy of First Watch Games.