There are a lot of different land cards in Magic The Gathering that help to give you mana and other boosts, and some of them are better than others. Commander Format especially benefits from certain lands over others due to the nature of the format, and that's what we're discussing today. We're looking at the very best Lands in Commander Format, weighing up what you need to play and helping you build your decks.
Table of Contents
The Best Lands In Commander Format
Command Tower
Starting off with a card that is automatically included in almost every Commander Deck, Command Tower is incredibly powerful. By tapping it you can add any one mana of any color in your commander's color identity, which can help you cast spells and summon creatures with greater ease.
It's not a particularly mind-blowing card, but it is one that's absolutely necessary for most if not all decks, as it can easily help you do more outlandish plays.
Yavimaya, Cradle Of Growth
Yavimaya, Cradle of Growth is in the same category as Command Tower in that it's not the flashiest card in the world, but it's also amazing. Yavimaya, Cradle of Growth makes every land a Forest in addition to other land types, which means that you can put it in a deck that plays multiple land types and create a swathe of Forest mana to be used.
In a similar vein, Urborg, Tomb of Yawgmoth is also great for decks that want to play multiple land types, as it does exactly the same thing as Yavimaya, Cradle of Growth, except for Swamp tyle land.
Ancient Tomb
Ancient Tomb can give you a decent amount of mana for very little overall effort, though over time it can start to hurt you a considerable amount. By tapping Ancient Tomb you can get two mana added to your mana pool at the cost of 2 life from yourself, which might seem like a risky trade-off, and that's because it is.
With a card like Ancient Tomb, it's extremely important to be careful and always be wary of your life total. If you're not careful, you could easily end up killing yourself in your pursuit of additional power, and then all your plight is for naught.
Nykthos, Shrine To Nyx
Nykthos, Shrine to Nyx can get pretty stupid given enough time, but it does require you to spend time to get it to work to the degree that you need it to work. By tapping Nykthos, Shrine To Nyx, you can add one mana to your mana pool that can be used for anything you want. The secondary effect, though, allows you to choose any color and add to your mana pool an amount of that mana equal to your devotion to the color, which is the total number of mana symbols of that color you have across your permanent mana costs.
If you've got multiple different creatures and multiple different enchantments on the field then you'll very quickly start to amass a huge amount of mana that can be spent on putting more creatures on the field, and the card starts to pay for itself very quickly.
Thespian's Stage
Thespian's Stage is our final card on this list, and it's a doozy of a card. Once it hits the field, Thespian's Stage can become something for your opponent to fear quickly, and if they don't get rid of it then it could have dire consequences for them overall.
Thespian's Stage can be tapped in order to add mana to your mana pool as the first effect, which is a fairly standard effect. The second effect, however, allows you to pay two mana and tap Thespian's Stage in order to copy any ability on the field from any land. This means you can steal your opponent's land effects in order to defeat them.