Table of Contents
Updates and patches are commonplace in the current landscape of video games, and the upcoming souls-like from Neowiz Games, Lies of P, will be no different. The game itself features tons of mechanics, features, and content, so expecting a pat, even as early as day one, makes a lot of sense.
So, in this guide, we are going to break down what we know so far regarding the update patches and patch notes for Lies of P. We'll discuss the details, fixes, content additions, and much more, so without further delay, let's jump right in.
Latest Patch Notes
Just below we'll keep you updated on all the latest patch notes and hotfixes for Lies of P, organised with the most recent release notes at the top.
Update v1.4.0.0 Patch Notes
Patch released on December 11, 2023
After installing the latest update, the following items can be found in the 'Equipment' and 'Bag' menu.
- Midwinter Night’s Red Nose
- Earnest Reindeer’s Antlers
- Winter Festival Peaked Hat
- Improved the quality of Japanese Translation
"We are also working on the Mac version and we promise to present the update as soon as possible. We deeply apologise for the inconvenience."
Update: Now available
Update v1.3.0.0 Patch Notes
Patch released on November 15, 2023
New costumes have been added to the game.
After installing the latest update, the following items can be found in the 'Equipment' and 'Bag' menu.
- 'Alchemist’s Hat'
- 'Treasure Hunter’s Mask'
- 'Treasure Hunter’s Hunting Apparel'
- 'Illusory Emerald Glasses'
Added a new category to the Costume menu.
- Now players can equip the 'Mask' and 'Accessory' together in the Hair section in the costume menu.
Short Grey Hair' has been added to the game.
- Available after reaching any of the game's ending for the first time.
- Available at 'Geppetto's Tools'.
Add a new option to adjust the Subtitle's size.
- Can be adjusted by [Settings -> Gameplay -> Subtitle size]
Decreased Field Difficulty
- Adjusted the attack speed of some monsters to make their attack more intuitive.
- Increased the duration of stance breaks for some monsters.
- Adjusted the spawn locations of some monsters and traps to fit better with the flow of the game.
The P-Organ, 'Rising Dodge' has been changed to a default ability
- Retain Guard Regain upon Pulse Cell use' has been added to the P-Organ system to replace 'Rising Dodge'.
Combat Balance Adjustments
- Increased the damage of some weapons.
- Increased some weapons to trigger stance breaks to monsters more frequently.
- Now relatively lighter Blades will gain more 'Guard Regain', while heavier Blades gain less 'Guard Regain'.
- Decreased the delay after an attack and the time to charge a 'Charge Attack' for some heavy handles.
- Now some heavier handles will have a faster attack speed depending on the assembled blade.
- Adjusted the 'Destruction Damage' inflicted to monsets by a 'Perfect Guard'.
- The weapon 'Puppet’s Saber Blade' will now have increased stats after enhancing.
- Increased the movement distance while using the 'Proof of Humanity' weapon's attack skill.
- Increased the damage reduction rate while guarding the weapon 'Etiquette' but reduced the fable’s charge amount for a set period of time when attacking.
- Enhanced the attack tracking mechanism after successfully performing the Fable Arts, 'Guard Parry'.
- Increased the damage buff of 'Bell of Provocation' to the player.
- "The Attribute Status Ailments will now stack faster for the following Fable Arts:
- - 'Thunderstrike'
- - 'Flamestrike'
- - 'Acid Slash'"
- Increased the damage of Fatal Attacks to better scale with the players stats.
- Increased the attack radius and tracking mechanism of the Legion Arm, 'Aegis III - Counter Charge'.
- The pillars in the 'Kill King’s Flame, Fuoco's room will now only be destroyed by Fuoco's Fury Attacks.
Added new items to the NPC 'Polendina's Shop.
- 2 more Quartz can be purchased during the early stages of the game.
- After expanding the shop for the 1st time, 1 additional 'Quartz' can be purchased. (Yes, 1 more Quartz.)
- After expanding the shop for the 3rd time, 2 additional 'Full Moonstone of the Covenant' can be purchased.
- Fixed a bug that sometimes caused the character to shoot into the sky while using the Legion Arm 'Puppet String III - Attack Link'.
- Fixed a bug while continuously pressing the guard button during the Guard stance Legion Arm 'Aegis' would trigger Perfect Guards every time.
- Fixed a bug that allowed some weapons to perform Perfect Guards unintentionally.
- Fixed a bug that caused some Electric Blitz attacks to be unguardable even with Perfect Guards or Guard Parry.
- Fixed a bug in which the Guard Regain would not reset after performing a successful counter-attack with the weapon 'Two Dragons Sword's charge attack.
- Fixed a bug in which arrows fired from traps could not be guarded.
- Fixed a bug in which the 'Monnphase Pocket Watch' could be used during boss fights.
- Fixed a bug in which attacks from some monsters would not register correctly to the player character.
- Fixed a bug in which the P-Organ ability 'Naturally recovers Durability of inactive weapons' reduced the weapon's durability while inactive during certain situations.
- Fixed a bug in which having the P-Organ 'Lower Damage while Dodging' activated and a specific Amulet equipped would trigger the player's stamina regain earlier than intended.
- Fixed a bug in which the deceased NPC 'Belle' at the 'Attacked Hotel Krat'.
- Fixed a bug in which players were able to abnormally approach certain areas of the map.
- Adjusted the Camera Rotation speed while using controllers to be not affected by the framerate.
- (Specific for Asian Regions) PS4 Controller Settings Resetting Issue has now been fixed and can be save regardless of the PS4's system settings.
- Updated some translations and typos for the following languages:
- 'English'
- 'Chinese'
- 'Japanese' - Updated a typo in the in-game EULA.
Improved game stability and bugs related to in-game UI.
The Lies of P team has announced that the Steam Mac version has been updated.
It includes the same changes that were made to the Windows 1.2.0.0 version previously (see below).
As a TLDR, this includes balance changes, quality-of-life improvements, and adjustments to character progression.
Update v1.2.0.0 Patch Notes
BALANCE CHANGES
Field Monster Balance Changes
- Decreased the HP of certain field monsters
- Increased the chance of breaking some monsters' stance and the frequency of stagger
- Increased the staggerable window time
Decrease the HP of all 3 types of Dimensional Butterflies
Adjusted the rewards for some monsters
- Increased the drop rate of Moonstone type items
- Decreased the drop rate of Star Fragments
- Increased the drop rate of Ergo items
- Increased the Ergo rewards of certain monsters that appear after Lorenzini Arcade"
Boss Monster Balance Changes
- Decreased the HP of 'Fallen Archbishop Andreus'
- Decreased the HP of 'King of Puppets' in the first phase
- Decreased the HP of 'Simon Manus, Arm of God'
- Decreased the damage of 'Simon Manus, Awakened God'
- Increased the chance to break the stance of 'Simon Manus, Awakened God'"
Increased the Specter's HP and damage
System Changes Related to the Character Progression Reset
- Added the feature to reset the character's level, P-Organ, and Legion Arms at the 'Gold Coin Tree'
- Characters created after this patch will now receive 8 Gold Coin Fruits instead of 5 for their first harvest
- Adjusted the required amount of gold coins to reset the character's level, P-Organ, and Legion Arms
Additional Changes
-
Players will now be able to carry more weight for each point spent on Capacity
-
Decreased the weight of Amulets that could be purchased with Boss Ergo
-
Players will now be able to land attacks better when they use fable arts that consume three or more slots. (includes Fable Arts that stack)
-
Successfully performing the Fable Art 'Guard Parry' will now break the monster's stance
NEW FEATURES
Now supports the DUALSHOCK®4 & DualSense™ controllers on Windows OS devices
After today's update, if the DUALSHOCK®4 & DualSense™ UI does not appear properly please follow the steps below.
- Steam Library -> Right Click Lies of P -> Properties -> Controller
- Disable Steam Input ** The DUALSHOCK®4 & DualSense™ controller's touch pad can be used to open the menu
BUG FIXES
- Fixed a bug with the Legion Arm 'Pandemonium II - Acid Charge' rarely not working properly.
- Fixed a bug that the Legion Arm 'Pandemonium' consumed only Legion guage while using Grindstones
- Fixed a bug that Geppetto's face to flicker in the cutscene after defeating the 'Nameless Puppet' with Graphic Quality Presets - Low
- Fixed a typo of Carlo Collodi in the End Credits. (We sincerely apologize to Mr. Collodi and that was not a lie!)
KNOWN ISSUES
[PS4 Controller Settings Resetting Issue] Changes made to controller settings cannot be saved when the [Use X button for Enter] option is disabled. This feature is exclusive to PS4 systems in Asian regions. If you are facing constant resetting of your PS4 controller settings, please follow the instructions below to enable the [Use X button for Enter] option.
PS4 User Guide: https://manuals.playstation.net/document/en/ps4/settings/crossbutton.html To change the key binding for 'Confirm' from the O button to the X button, navigate to [Settings] → [System], and check the [Use X button for Enter] checkbox.
[Inability to Proceed to Chapter 3] Some players have encountered difficulties in advancing to subsequent chapters due to abnormal actions, such as passing through doors in unconventional ways. To resolve this issue, please follow the instructions below:
Install the latest patch. Launch the game and activate any Stargazer ability. Visit the Hotel and interact with Geppetto to trigger a P-Organ cutscene. Acquire the Krat City Hall Key.
[DUALSHOCK®4 & DualSense™ Controller Display Error on Windows] If you trigger keyboard input while using the DUALSHOCK®4 & DualSense™ controller on a Windows operating system, the game's input UI may switch to that of a keyboard. In this case, the key binding for 'Menu' will be displayed as 'C', instead of 'ESC'.
Game-Breaking Bug In Chapter 2
Lies of P has only just dropped, however, the developers have confirmed a game-breaking bug in chapter 2 which players should avoid at all costs.
Writing on Steam, the team told fans:
"Currently, we have identified a bug that can halt the game's progression in Chapter 2. We sincerely apologise to everyone who has encountered this issue. As we investigate how we can fix/prevent this issue we would like to recommend the following guidelines to prevent this bug.
"Before defeating the Chapter 2 Boss the 'Scrapped Watchman', if the players attempt to enter locked rooms within Hotel Krat a game-breaking bug may occur preventing further game progression
"Once again we sincerely apologise for the inconvenience it might have caused and will continue to work on providing a better gameplay experience as soon as possible."
There's no word yet on when an update for the game will be released (or indeed official patch notes) but hopefully, they both arrive pretty soon.
Lies of P - Day 1 Patch Notes Overview
As of this moment, we lack an official breakdown of the patch notes and updates for Lies of P at launch because the game has not been released yet (but will be shortly). However, we can offer some speculation about the potential changes and improvements. During the currently accessible open beta, we identified a few "bugs" or general issues that are likely to be addressed (and according to recent feedback from those who tried the game at Gamescom, some of these issues have already been addressed).
One notable change discussed during the Gamescom presentation pertains to the dodge and evade mechanic. When we tested it during the demo, it felt somewhat sluggish and made dealing with fast-hitting enemies and bosses more challenging than intended. Fortunately, the developers have tackled this problem, as game director Jiwon Choi mentioned at Gamescom: "We have smoothed out and made the dodging mechanic more flexible. Additionally, we have shortened and made transitions smoother when switching between movements or actions to enhance ease of use."
It appears that a significant portion of the game's movement mechanics has been reworked and fine-tuned to deliver a smoother gameplay experience. Based on what we observed when players tried it out at Gamescom, these adjustments seemed much improved. Nevertheless, there may still be some remaining issues that are likely to be resolved.
For example, during my time with the demo, I noticed a few graphical glitches where certain parts of the screen briefly flickered. While this might be specific to the hardware on which you're running the game, other players have also reported graphical issues when interacting with items, traversing through different areas, and so forth.
We anticipate that these issues will likely be addressed with the release of the first patch. While we don't have a comprehensive list of all the potential problems the game may have, we expect more to be discovered once players get their hands on the game on September 19th. This player feedback will likely inform the contents of the patch notes, significantly beyond the Day 1 patch that most games release.
Therefore, until the full patch notes are officially announced, we encourage you to stay tuned to this page and check back here in the days leading up to the game's release. We will keep you updated with any news regarding patches or updates coming to Lies of P.