It’s an exciting time for Hunt: Showdown 1896, with tons of fresh content in the game, including the highly anticipated Post Malone’s Murder Circus event. However, for many players, the spotlight is firmly on the 2.2 Update. Let’s dive into all the details of this major: Showdown 1896 update and everything it brings to the table.
Hunt: Showdown 1896 - Update 2.2 Overview
The 2.2 Update for Hunt: Showdown is finally here, and it’s packed with a ton of new content, bug fixes, and the return of the Lawson Delta map. Plus, it kicks off the Post Malone’s Murder Circus event! This update has a lot to live up to, so let’s break it down and go over the highlights.
2.2 Update Highlights
Dark Sight Boost Adjustments
- Players can now receive a Dark Sight Boost from various sources, even without holding a Bounty Token.
- Scorch marks will appear on the map, signaling their position.
New Weapons
- Chu Ko Nu: A repeating crossbow with a high fire rate and explosive/incendiary bolts.
- 1865 Carbine Aperture: A balanced repeating rifle with a toggle peep sight.
- Krag Silencer: A bolt-action rifle with a silencer, offering reduced damage.
- Maynard Sniper Silencer: A scoped sniper rifle with a silencer and multiple ammo types.
- Sparks Pistol Silencer: A small, powerful single-shot rifle with a silencer.
New Consumables and Ammo
- Recovery Shot: A syringe that restores one Health Chunk, with additional healing required.
- Subsonic Ammo: Quieter ammunition for various weapons, offering more rounds but with reduced velocity and accuracy at long ranges.
Silencer Updates
- Silencers are now louder when used with non-Subsonic ammo.
- Subsonic Ammo reduces sound and muzzle flash, making it harder for enemies to locate the shooter.
Custom Equipment Animations
- New inspection animations are available for specific weapons and tools, allowing players to customize the look of their gear.
Lawson Delta Map Rework
- The Lawson Delta map has been upgraded with improved terrain, lighting, and strategic features.
- Gameplay improvements include new access points and tactical options at key locations.
2.2 General Updates
New Traits
- Fast Fingers: Allows faster reloading for specific rifles, such as the Springfield 1866 and Sparks rifles, by preparing bullets in hand.
- Surefoot: Let players sprint while holding primed throwables, First Aid Kits, and consumable shots, as well as move faster while crouching.
Gunplay Changes
- Several weapons, including the Vetterli 71 Cyclone, Vandal 73C, and Specter 1882, have reduced recoil.
- Reload times for various guns, such as the Sparks Pistol and Uppercut, have been shortened.
- Improvements have been made to Steel Bolts, increasing their damage while reducing ammo per slot.
Gameplay Changes
- Dark Sight input has been updated to allow easier access to Dark Sight Boost and ability activation through remapping.
- Lootable saddle bag contents have been changed, adding new weapons and items while removing others.
- Kill trade window improvements include a specific timeout window and no bullet removal after death.
Miscellaneous Gameplay Changes
- Adjustments have been made to glass and can Sound Trap detection.
- Minor changes to Team Indicators and the Blast Sense Trait.
Meta Changes
- Custom Ammo Scarcity introduces limited availability for certain ammo types, which can no longer be purchased but can still be found in missions.
- The Maynard Sniper has been added to Recruits’ arsenal.
Arsenal Updates
- Various weapons, such as the 1865 Carbine and Maynard Sniper, are now available for purchase in the store.
- Silencer prices have been adjusted to be percentage-based, reflecting minor systemic price changes.
- The Dark Dynamite Satchel price has also been updated.
Trait Price Adjustments
- Prices for traits like Frontiersman, Pitcher, and Silent Killer have been reduced.
Hunter Progression Rewards
- New progression tiers for Hunters have been introduced, including Rookie, Survivor, and Veteran ranks.
- Hunters now have permanent unlocks and can be recruited at different progression stages.
Bounty Clash Adjustments
- New rewards and changes to the Bounty Token extraction system have been added to Bounty Clash contracts.
- Two new compounds have been introduced, and O'Donovan Stone has been removed based on player feedback.
Bloodline Progression Balancing
- Various traits have been moved to different Bloodline Ranks for easier accessibility.
Prestige Screen Update
- The Prestige screen now provides a more detailed view of reward progression.
Black Blood FX Toggle
- A new option has been added to toggle blood effects from red to black.
Weekly Challenges
- Players can now favorite specific Weekly Challenge sets for easier tracking.
Team-Only Comms
- A new communication channel has been introduced, allowing team-only text and voice chat, helping balance communication between self-organized and random teams.
Performance Improvements
- Several performance optimizations have been made, including fixes for CPU threading, VRAM management, and stuttering, as well as enhanced art and loading times.
Audio Changes
- Several audio updates have been made, including improvements to the Ear Ringing system and adjustments to ambient sounds and voice mixes.
AI Changes
- Hellborn AI has seen location changes and reduced cooldowns on melee attacks.
- Several issues with the boss and Meathead AI behavior have been fixed.
UI Updates
- A major update to the UI has been implemented, improving menu navigation, and progression tracking, and the addition of new systems like Tiered Hunters and Custom Weapon Inspect Animations.
Miscellaneous Bug Fixes
- A range of bug fixes have been applied with over 350 bug fixes implemented and for a full list of fixes, you can read more here.
There you have it - a detailed overview of all the changes included in the 2.2 update for Hunt: Showdown 1896 (for a more granular look, you can check out the full patch notes here). From what we can gather, this could be the perfect time to dive into the bayou.