With the release of Enotria: The Last Song, the game faced high expectations, positioning itself as a "Summer Souls" experience set in a beautifully crafted, Italian-inspired world. In addition, it had to compete with genre giants like Elden Ring and FromSoftware titles, as well as newcomers such as Black Myth: Wukong and Lies of P.
However, Enotria: The Last Song launched with a significant advantage over Elden Ring and Black Myth: Wukong from day one. Let’s dive into the details and explore what Enotria has done right from the start that these other titles have yet to achieve.
Enotria: The Last Song Boasts Ultrawide Support At Launch
In modern gaming, ultrawide displays and monitors have become increasingly popular, offering more screen space which many players appreciate. Unfortunately, heavy hitters like Elden Ring and Black Myth: Wukong don’t natively support these monitors.
Enotria: The Last Song, however, offers ultrawide display support right out of the box, eliminating the need for third-party applications to properly scale the screen. Not only does it support the 21:9 aspect ratio, but it also accommodates an impressive 32:9 ratio, making the gaming experience significantly more immersive.
Beyond the enhanced immersion, ultrawide support provides a gameplay advantage by allowing more elements to appear on the screen. Currently, Enotria: The Last Song doesn't support co-op or multiplayer PvP content, meaning it's strictly a single-player experience.
Maskless Ones!
— Enotria: The Last Song (@enotriagame) September 19, 2024
We'd like to present the Improvements Roadmap for Enotria: The Last Song, outlining the road ahead and providing some insight into what's coming.
Thank you for your amazing support, we hope that you'll stay with us for a while! #EnotriaTheLastSong#IndieGame… pic.twitter.com/7pM3zJIMXv
However, if the developers decide to add multiplayer features in the future (perhaps in between the planned changes as shown above), the native ultrawide support will make PvP gameplay much smoother and more immersive. This is great news for ultrawide screen players, as you can enjoy the game from day one and gain even more value if multiplayer aspects are introduced later on.
For now, Enotria: The Last Song and its developers are attuned to the evolving needs of players and their setups. Hopefully, games like Black Myth: Wukong and Elden Ring will follow suit, but we’ll have to wait and see.