Enotria: The Last Song has received mixed reviews since its launch, and while some of this criticism is justified—due to performance and gameplay issues—there’s good news on the horizon. The developers are already addressing these concerns and have recently revealed their improvement roadmap for Enotria: The Last Song, with general fixes already underway.
If you're eager to know what's coming and what to expect for the future of Enotria: The Last Song, we’ve got you covered. Below, we'll break down all the details of the improvement roadmap and highlight the enhancements you can look forward to.
Improvements Roadmap for Enotria: The Last Song Shows Promise for the Game's Future
The Steam updates page for Enotria: The Last Song details the game's improvement roadmap, outlining upcoming bug fixes, feature tuning, and general enhancements. The September update has already been implemented, and addressed major issues like difficulty spikes (Veltha), nerfs to Mallano's elemental abilities, and other general fixes.
Maskless Ones!
— Enotria: The Last Song (@enotriagame) September 19, 2024
We'd like to present the Improvements Roadmap for Enotria: The Last Song, outlining the road ahead and providing some insight into what's coming.
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The next update, slated for November, brings significant changes, most notably allowing players to respec via Pulcinella instead of Veltha, who previously had to be defeated to unlock her respec abilities. This adjustment enables respecs much earlier in the game, which is a welcome improvement.
Looking ahead to 2025, January will see the release of the "Polish Patch," which aims to address broader issues such as refining the UI, gameplay, and visuals. This patch will also introduce more content, including additional voice lines, improved quest guidance, and better movement mechanics for the Maskless One.
The final update, scheduled for March 2025, promises to be a major overhaul, introducing new Mask Lines and potentially utilizing motion capture (MOCAP) animations for a complete revamp of weapon move sets.
The developers have a busy schedule, and their efforts are already evident. Recently, a smaller quick patch was introduced, addressing several issues:
Miscellaneous Fixes:
- Adjusted interaction ranges and rotation for certain objects
- Improved visuals for Rifts and Combat Rifts
- Minor audio fixes
- Resolved a bug that caused enemies and loot to respawn upon quitting the game
- Fixed a clipping issue with an elevator
- Corrected collision problems where the Maskless One could clip through map angles
- Enhanced visual performance
- Fixed a rare ladder disappearance event
- Addressed a rare crash when the inventory was open
Enemy Fixes:
- Fixed an issue where the Final Boss would stare at the player after a specific action sequence
- Resolved an issue where the Final Boss used a particular move more often than intended
- Fixed Litumnia enemies not aggroing when entering their combat radius
- Made minor animation and locomotion adjustments for various characters
These updates are a positive sign for Enotria: The Last Song, which faced several launch issues and received mixed reviews. With these scheduled improvements and ongoing patches, the game seems poised to evolve into a polished entry in the Souls-like genre.