What a week it's been since Cyberpunk 2077 launched. From the initial gushing reviews (for the PC version I might add) to real gamer's post-launch realisation that not all was what it seemed, with those who dived into the title discovering a bugged-filled experience without quite the features, or even length of campaign, that they expected.
More grievous was the unforgivable last-gen offering, by all reports released in an unplayable state. So badly received was it that it prompted an emergency board meeting at CD Projekt, followed by an unprecedented offering of refunds for all that had purchased, plus a declaration from the developers to spend what was nessecery to fix the game as, compared to the damage to their reputation, the money was "irrelevant".
PlayStation 4 players were sorely disappointed with Cyberpunk 2077 at launch. (Picture: Michael Does Life)
Not everyone hated it, in fact, some positively loved it and that includes Michael "shroud" Grzesiek who said it was "absolutely" the best single-player game of all time, which is a rather odd thing to hear after a slew of "clickbait" headlines before the game's release suggested the Twitch star neither wanted nor expected good things from the game.
It's something he addressed during his stream, and which was subsequently cut together as his personal review of Cyberpunk 2077.
"People were saying I was saying, 'I hope this game dies in a month', by that I meant I hope I am not sitting here grinding in this game and it wasn't that at all," explained shroud. "The game was exactly as you wanted as a player. You wanted to grind? You wanted to do every side job? You wanted to buy every car? Go ahead! If that's your style of play do it."
Shroud experience in Cyberpunk 2077 was an overwhelmingly positive experience. (Picture: Shroud)
In his eyes, Cyberpunk 2077 was a truly next-gen experience with praise going, in particular, to the music, which they "f**king nailed."
"Oh sh**t, some of the scenes where the violin is playing? Oh, right in the feels."
The former CSGO pro also gave praise to the game's depth and impact the player's decisions made on the story and overall experience.
"The sheer scale and decisions truly affecting your actions and outcomes[...] being able to do one thing and then seeing the result change[...] they [the devs] went all the way with it."
It's that depth that has Shroud tempted to jump straight back in but ultimately he believes that it would be best to be patient.
"I think it would be smarter to wait a little bit," explained Shroud. "I can't wait to play this game in a year's time once mods come out, once they obviously optimize and make it a little less buggy."
He wasn't without criticism though, taking issue with the ending, which he wished "wasn't the end", but conceded that would have changed the game thematically.
"The whole meaningful part of everything is for it to end. For it just not to end would be a little weird," he explained.
The city's inhabitants also got short shrift, Shroud comparing them unfavourably to Red Dead Redemption 2's, a game which made every character, whether they were important to the game's story or not, feel real.
Shroud claimed RDR2 did a better job with inconsequential NPCs. (Picture: Rockstar Games)
Despite these grievances, Shroud feels that Cyberpunk 2077 is an experience like no other.
"You can't explain the game, it's a game you kinda have to play and experience," opined Shroud. "I loved it. It's very tempting to make another character, part of me wants to so bad, but I know I should wait."