Call of Duty Warzone is undoubtedly a popular title amongst FPS fans but it's not without several problems. Despite the ongoing issue regarding cheating in the game, JGOD previously indicated that Warzone is "not even close to dying" yet. More recently, players have been divided over yet another contentious matter in the game: Warzone controller aim assist. Several players suggest that aim assist is insanely overpowered, and JGOD agrees.
JGOD claims controller aim assist is "broken" in Warzone
Responding to a Twitter post on August 31st, JGOD claimed that "a lot of controller players live in denial" before explaining why he feels that controller aim assist is broken.
Saw this out the corner of my eye (thought I was tripping), hands not even on controller🥴🥴🥴 i knew aim assist was OP but this...sheeeeeesh! Just play the game for me lol @Activision@JGODYT@ModernWarzonepic.twitter.com/ykRP4uYbPK
— PV_SgSosa (@SG_SosaB) August 31, 2021
"I know how broken aim assist generally is and It's what makes it so hard to [fully] commit to keyboard and mouse when you cannot achieve the same results without years or practice," JGOD said.
JGOD certainly has a point, too. The video clip shows how seamless the aim assist provides both micro-adjustments and gross movements, without the player even touching the analogue stick. Despite the apparently irrefutable evidence shown in the video, it didn't stop controller players from trying to denounce JGOD's claim.
One Twitter user wrote: "A mouse uses a laser optic that is accurate beyond micro levels of movement on a 2D plane. Meanwhile, an analogue stick relies on a mechanical device and potentiometers on a 3D plane to sense movement which, again creates a physical dead zone. Quit crying."
While this may be true, "the excessive tracking of rotational aim assist is still broken regardless," as correctly pointed out by another Twitter user.
Responding to a different comment regarding rotational aim assist kicking in only whilst strafing, JGOD added that "there could be stick drift on the left analogue" but Modern Warfare and Warzone "doesn't have separate dead zones for left and right analogue like Cold War and Vanguard do."
there could be stick drift on the left analog. MW/WZ doesnt have separate deadzones for left and right analog like CW and Vanguard do.
— James - JGOD (@JGODYT) August 31, 2021
So if there is any input even if its not moving the character, it will give rotation.
JGOD went on to explain that "if there is any input, even if it's not moving the character, it will give rotation," which is precisely what is happening in the clip. This also isn't the first time we've seen questionable aim assist in Warzone. Take a look at this previous reaction by JGOD.
To be fair, aim assist has been a feature for several years now and it has been an equally contentious topic for as long as it's been around. It's arguable whether Activision will appropriate any changes but there is certainly a precedent for changes to be made toward conserving the integrity of competitive events - particularly where crossplay is enabled.
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Header image via YouTube: JGOD / Activision.
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