A few seasons ago, Call of Duty: Mobile got a huge weapon balance pass on its huge arsenal of weapons, drastically changing the game's meta.
While changes since then have been less frequent, they still continue as the developers look to make the game as balanced as possible.
With the release of Season 9 in a couple of days and the patch notes out, we now know what is set for a buff or a nerf come release time.
It is quite the list too, for multiplayer and survival game modes, the CR-56 AMAX is getting hit with the nerf hammer, with the newly introduced M13 getting a buff.
There are also a couple of changes for the battle royale game mode with the SKS getting a huge nerf.
Check out the full list of the winners and losers below.
COD Mobile Season 9 weapon balance changes
Weapons have different stats for multiplayer/survival and then battle royale, so a weapon buffed or nerfed in one may be unaffected in the other.
Multiplayer/survival
CR-56 AMAX (equipped with M67 magazine):
- Reduced the range, the first range was adjusted from 36M to 30M, and the second range was adjusted from 51M to 42.5M
- Reduced the damage on the upper arm from 62 to 48
- Slightly increased vertical recoil.
M13:
- Increased the basic movement speed of the base gun from 0.6 to 0.65
- Increased the reload speed of the base gun from 3 to 2.5
- Increased the basic bullet velocity of the multiplayer mode from 600 to 900
- Heavy long barrel - Reduced the movement speed penalty from 4% to -2%
- .300 RTC-30 rounds magazine: Replaced the bullet speed increasing effect with a silencer effect; ADS speed -8% → -3%
- .300 RTC-double-row 40 rounds magazine: Replaced bullet speed increasing effect with silence effect; added bomb reload speed +10%; movement speed -2% → -1%
- Fixed the issue of BSA Mod not working in Battle Royale.
KN-44:
- Reduce the horizontal recoil of the base Gun
- Reduced hip fire spread of the base gun from 0.08 to 0.06, reduce the minimum 0.15 to 0.14
- Increase the damage of the upper body: Arm 26 increased to 28 Chest 28 increased to 31 Head 31 increased to 33
- Marksman Long Barrel: Horizontal recoil increased from -3.2% to -8%
- Ranger Long Barrel: Horizontal recoil force increased from -3.2% to -6%
- Strike Stock: Horizontal recoil force increased from -3.2% Increased to -6%
- Chopper:
- Increased base gun damage range from 10m to 14m.
UL736:
- Base gun damage increased from 25-22-20-19 to 28-24-20-19
- Base gun movement speed increased from 1.04 to 1.06
- Base gun ADS speed increased from 0.448 to 0.4
- Adjusted base gun's recoil
- Reduced the movement speed of the 50-round magazine from -1% to -1.5%
- Reduced the movement speed of the 60-round magazine from -1.5% to -2.5%
S36:
- Adjusted the recoil of the base gun to make it more controllable during continuous firing
- Perk - Disabled:
- After adding disabled perk for assault rifles and light machine guns hitting anywhere in the body will reduce the movement speed.
Battle Royale Mode
MX9:
- Reduced base gun damage from 30-24-16-15 to 25-21-18-16
- SKS:
- Increased the vertical recoil of the first shot by 50%
- Bullet spread during continuous firing has been increased by 35% starting from second shot
- Fixed the bug that SKS bullets do not require bullet velocity in BR mode.
Scorestreaks
SAM Turret:
- The explosion damage of the Sam turret has been greatly increased from 198 to 385
- The score of the SAM Turret has been slightly reduced from 850 to 660.
Swarm:
- Slightly increase the effective number of small aircraft generated by the Bomb Airplane Group from 4 to 6
Napalm:
- Reduced the score of Napalm from 1500 to 1190
- Rapid bombing:
- Slightly reduced the score of rapid air strikes from 1050 to 850
- Increased missile explosion range from 10 meters to 15 meters.
For more Call of Duty: Mobile news and guides, why not check out our best drop zones in the new Blackout battle royale map.
Featured image courtesy of Activision.
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