In Baldur's Gate 3, there are a few items that have their names highlighted in blue. These items have multiple different perks relating to something known as 'Lightning Charges', and can be found throughout the world.
All Blue-Tinted Items In Baldur's Gate 3
The following items all have abilities that relate to Lightning Charges:
- The Joltshooter (Bow) - Gains Two Lightning Charges Whenever You Deal Damage
- The Sparky Points (Spear) - Two Charges Whenever You Deal Damage
- The Spellsparkler (Staff) - Two Charges When You Deal Damage
- The Speedy Lightfeet (Boots) - Three Charges If You Dash
- The Watersparkers (Boots) - Three Charges If You Start Your Turn In Electrified Water
- The Sparkle Hands (Gloves) - Gives Lightning Charges On Unarmed Attacks. You Have Advantage When Using Charges Against Metal Armor.
What Do Lightning Charges Do?
Certain items allow you to consume Lightning Charges for additional boons, but if you don't then they're still worth your time. A Lightning Charge deals one additional Lightning damage to your target per stack you have. The maximum amount of stacks that you can have is five, and you lose one stack every turn, but you can still do a ton of extra damage per turn with this ability. If the target is wet you also deal double damage, so be wary of both where your characters are and where your enemies are.