In case you hadnât noticed, itâs spooky season - and itâs the perfect time to jump into your favourite horror titles like this yearâs excellent Resident Evil 2 Remake that featured on The First Hour.
But what if horror games arenât for you, but you fancy something to send shivers down your spine regardless? Weâve put together some of the moments that creeped us out, made us jump, or both in games we werenât expecting them to.
Let us know if weâve missed any in the comments below, and be sure to let us know if youâve experienced any of these on our list.
Batman Arkham Knight - Meeting Man-Bat
Doctor Robert Kirkland Langstrom is a brilliant scientist with a chilling secret - at night, he becomes the feral Man-Bat, a half breed thatâs the stuff of nightmares. Throughout the first third of Arkham Knight we find crime scenes heâs left behind, but itâs not until one fateful moment that we meet the beast.
Grappling to a rooftop in Arkham Knight is as common as reloading in a shooter, but on one terrifying occasion youâll be met with the snarling Man Bat on the top of a building. Itâs an impressively scary moment in a franchise that often dabbles in the creepy.
Honourable mention: In Arkham Asylum, Batman receives a dose of Scarecrowâs âfear toxinâ before entering a morgue. Therein he finds the bodies of his parents, and things get progressively creepier - and weirder - from there.
The Legend of Zelda: Ocarina of Time - Bottom of the Well
Ocarina of Time is rightly regarded as one of Linkâs finest adventures, but thereâs one section that many people will have not so fond memories of.
At the bottom of a well, in amongst invisible walls, huge pitfalls and more traps, thereâs a monstrosity called the Dead Hand. Itâs a white and red creature, surrounded by hands on stalks, and is the stuff of nightmares.
This mini-dungeon is optional, but the âLens of Truthâ it can earn you is very helpful for the late-game - so itâs worth doing.
Half-Life 2 - Ravenholm
If a game spends a fair portion of its campaign telling you not to go somewhere, thereâs a very good chance that youâll end up there.
Ravenholm is one such place, a festering nest of shambling monsters and head crabs, alongside a lone survivor thatâs set traps everywhere just to make things a little trickier.
It doesnât help that thereâs not a great deal of light, so youâll find yourself bumbling through all sorts of hazards and enemies. Oh, and there are plenty of dead humans hung from the rafters too.
Itâs not top of our holiday destinations, letâs put it that way.
Metal Gear Solid V: The Phantom Pain - PT References
(Compilation credit: Atty)
Remember PT? Of course you do, Kojimaâs cancelled horror collaboration with Guillermo Del Toro was the stuff of nightmares, focusing on a terrifying ultra-realistic hallway that saw the protagonist loop ever deeper into lunacy.
Of course, that âplayable teaserâ never got to become the Silent Hills game it was intended to, but it did seep into Kojimaâs final project at Konami.
The news recording about a family killed by their deranged patriarch that plays throughout PT can be heard on radios at certain points in the Phantom Pain, while one of the gameâs many cassette tapes also plays the Silent Hills demoâs soundtrack.
Early footage showed Solid Snake deploying a decoy of Lisa (the ghost from PT) to scare enemies, but thereâs even been reported sightings of the ghost in one area. Terrifying.
Metal Gear Solid - Psycho Mantis
Is there anything scarier than a virtual character being able to âreadâ you as a person? Thatâs the question posed by the first Metal Gear Solidâs legendary Psycho Mantis boss battle in a second appearance on this list by the iconic franchise.
When players begin the fight, the masked psychic reads your save data. Neat trick, but so what? Itâs only when youâre battling that you realise heâs countering every single one of your moves with ease. He knows what youâre going to do before you do.
This being a Kojimaâs title, the solution is as meta as youâd imagine - plugging your controller into the second port on your PlayStation 1 will mean heâs unable to read your mind, but this still feels like an incredible moment in gaming all these years on.
Pokémon Red and Blue - Lavender Town
Pokémon titles have always made peace with the fact that your critters are battling each other by explaining that they donât die in battle, they faint.
In Lavender Town, things are a little different. The townâs centrepiece is a huge Pokémon graveyard, full of headstones and tributes to fallen Pokémon. Pair that with wandering ghosts in Pokemon Tower and the incredibly unsettling theme song and youâve got a town youâll want to leave as soon as you can.
Thereâs a fan theory, too, that the playerâs rival character is there to mourn their Raticate - which appears in early battles and then stops appearing once you get to Lavender Town.
Lavender Town's spookiness has also been the basis of a 'creepypasta' that claims multiple children who played the original Pokémon games fell ill or even committed suicide after visiting Lavender Town.
Fallout 4 - Dunwich Borers
Thereâs something already unsettling about being one of the last people alive, but Fallout 4 managed to make players feel even more uncomfortable if they find this abandoned mine.
Early suggestions hint at poor safety protocols and processes, but more digging pun intended) reveals a supernatural plot with no clear goal. That said, thereâs a huge face made of silver that can be found in the bottom of the area - so maybe they were digging it up.
Skyrim - With Friends Like These
Sticking with Bethesda games, this Skyrim quest is something truly special. One quest (Innocence Lost) requires you to assassinate an abusive headmistress on behalf of a boy trying to summon the mysterious Dark Brotherhood.
Some time later, a courier delivers a note with a black handprint (the Dark Brotherhoodâs calling card) with the letters âWe Knowâ. Players can continue along their way, but when they go to sleep theyâll awaken in the Brotherhoodâs captivity - with the chance to join them.
Thief (2015) - Moira Asylum
Thiefâs 2015 reboot was a disappointment in most accounts, but those looking for a shiver down their spine would find plenty to enjoy in Moira Asylum.
The Asylum is full of ghosts and other metaphysical presences, but remains almost silent. Protagonist Garrett creeps from room to room, trying to avoid an almost-invisible spirit called The Night Warden who can kill in one hit. Chilling.
Elite Dangerous - Thargoids
Elite Dangerous is a game about forging your own path across an insanely big virtual galaxy, with opportunities for smugglers, pirates, cargo ships and more. Because of the size of this galaxy, it can be easy to feel like youâre alone.
Except, as fans found out, they arenât.
Thargoids, the long-running hostile aliens of the Elite franchise, made their appearance some time ago in some style. Players were pulled from the gameâs version of Hyperspace, their ship and its AI malfunctioning. With their ship unable to move, a huge alien ship scans it - with players powerless to resist.
The mystery is still being unravelled two years on, with further sightings, but nothing beats this kind of entrance.
What moments have scared you the most in a game that you didn't expect? Where are the creepiest locations or strangest NPCs you've encountered? Let us know in the comments!