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All A Universal Time (AUT) 4.7 Update Balance Changes

Find out all the balance changes made to abilties, items, and more in A Universal Time 4.7 update.
All A Universal Time (AUT) 4.7 Update Balance Changes
Picture: Universe Time Studio

A Universal Time 4.7 update has finally dropped with a new content, including, abilities, skins, emotes, and much more. Apart from this, a ton of balance changes and bug fixes have also been implemented to make the gameplay more balanced and smoother. Here are all the balance changes made to A Universal Time (AUT) 4.7 update.

A Universal Time 4.7 Update Balance Changes

All balance changes in A Universal Time 4.7 update.
All balance changes in A Universal Time 4.7 update. (Picture: GINX)

General

  • Rush Attack:
    Final Rush Attack no longer cancels blocks (remains unblockable).


Tusk Act 4

  • Final Point:
    No longer cancels blocks (remains unblockable).

  • Spinning Continuum:
    Now cancels blocks.
    First hit is now unblockable.


Yasuo

  • Rush Attack:
    Decreased first and second hit stun from 0.75s → 0.6s.
    Decreased third hit stun from 0.7s → 0.35s.
    Now has 0 move endlag.

  • Sweeping Blade:
    Decreased stun from 1.5s → 0.7s.


Soul Survivor

  • Shockwaves:
    No longer ragdolls non-ragdolled targets.
    Now knocks non-ragdolled targets upwards.
    Decreased size in awakening from 64 → 48.
    Decreased knockback height.

  • Overhead:
    Can now be perfect blocked.

  • “Judgement!”:
    Decreased ragdoll duration from 2s → 1s.

  • “Crush!”:
    Now only has one hitbox.


Made in Heaven

  • Knife Throw:
    No longer perfect blockable or blockable.


Sorcerer Killer

  • Rush Attack:
    Reduced speed of Inverted Spear of Heaven Rush Attacks.

  • Carnage:
    Increased duration from 15s → 20s.
    Now has 1s of extra i-frames after the move ends.


Yone

  • Soul Unbound:
    No longer perfect blockable.


STWR

  • Knife Throw:
    Secondary projectiles are no longer perfect blockable.

  • Arrow Guard:
    Now has 40 frames of endlag.
    No longer perfect blockable.


Umbra

  • Sovereign Regeneration:
    No longer grants passive HT regeneration.
    Now grants 10% bonus meter gain.


Weather Report

  • Lightning Strike:
    Now knocks back target at the end of the move.


Killer Queen

  • Face Slam:
    No longer blockable.


Gold Experience

  • Frog Defense:
    No longer counters moves that bypass counters.


Sol

  • Bladed Retaliation:
    No longer perfect blockable or blockable.


Nocturnus

  • Vengeful Step:
    No longer perfect blockable or blockable.


The World

  • Sudden Strike:
    No longer bypasses any form of intangibility.


Dragon Knight

  • Fire Pits:
    No longer heals the user if they do not have maximum meter.


Star Platinum: The World

  • Bearing Shot:
    No longer bypasses intangibility.