Genshin Impact 4.2 update will bring a bunch of new weapons into the game, and as per the leaks, one of them is Splendor of Still Waters which is the signature weapon of Furina. It is a 5-star sword that can provide attack and damage buff to the party characters, and its main attributes are attack and bonus crit rate damage percentage.
You can set Epitomized Path to Splendor of Still Waters in its weapon banner and pull it using Intertwined Fates, but it is equally important to level it up using its ascension materials to get the maximum buffs and damage out of it. HoYoverse has revealed the weapon officially; however, they haven't given us details about its name, skills, ascension materials and stats.
However, leaks by Honey Impact, have given us all the information about it, and you can find that below.
Table of Contents
Genshin Impact Furina's Signature Weapon: Splendor of Still Waters Stats
Base Stats
- Level 1
- Base Attack: 44.34
- Bonus Crit Rate Percentage: 19.2%
- Level 20
- Base Attack: 110.17
- Bonus Crit Rate Percentage: 33.93%
Ascension Phase 1
- Level 20+
- Base Attack: 141.27
- Bonus Crit Rate Percentage: 33.93%
- Level 40
- Base Attack: 209.82
- Bonus Crit Rate Percentage: 49.44%
Ascension Phase 2
- Level 40+
- Base Attack: 240.92
- Bonus Crit Rate Percentage: 49.44%
- Level 50
- Base Attack: 275.46
- Bonus Crit Rate Percentage: 57.2%
Ascension Phase 3
- Level 50+
- Base Attack: 306.66
- Bonus Crit Rate Percentage: 57.2%
- Level 60
- Base Attack: 341.46
- Bonus Crit Rate Percentage: 64.95%
Ascension Phase 4
- Level 60+
- Base Attack: 372.56
- Bonus Crit Rate Percentage: 64.95%
- Level 70
- Base Attack: 407.81
- Bonus Crit Rate Percentage: 72.69%
Ascension Phase 5
- Level 70+
- Base Attack: 438.91
- Bonus Crit Rate Percentage: 72.69%
- Level 80
- Base Attack: 474.55
- Bonus Crit Rate Percentage: 80.45%
Ascension Phase 6
- Level 80+
- Base Attack: 505.65
- Bonus Crit Rate Percentage: 80.45%
- Level 90
- Base Attack: 541.83
- Bonus Crit Rate Percentage: 88.2%
Genshin Impact Splendor of Still Waters Skills and Refinement Levels
- Refinement Level 1: When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 12% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s, and can be triggered even if the wielder is off-field.
- Refinement Level 2: When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 10% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 15% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s, and can be triggered even if the wielder is off-field.
- Refinement Level 3: When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 12% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 18% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s, and can be triggered even if the wielder is off-field.
- Refinement Level 4: When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 14% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 21% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s, and can be triggered even if the wielder is off-field.
- Refinement Level 5: When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 16% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 24% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s, and can be triggered even if the wielder is off-field.
Genshin Impact Splendor of Still Waters Materials
Ascension Materials
Phase 1 Ascension Materials
- 10,000 Mora
- Five Dross of Pure Sacred Dewdrop
- Five Drop of Tainted Water
- Three Transoceanic Pearl
Phase 2 Ascension Materials
- 20,000 Mora
- Five Sublimation of Pure Sacred Dewdrop
- 18 Drop of Tainted Water
- 12 Transoceanic Pearl
Phase 3 Ascension Materials
- 30,000 Mora
- Nine Sublimation of Pure Sacred Dewdrop
- Nine Scoop of Tainted Water
- Nine Transoceanic Chunk
Phase 4 Ascension Materials
- 45,000 Mora
- Five Spring of Pure Sacred Dewdrop
- 18 Scoop of Tainted Water
- 14 Transoceanic Chunk
Phase 5 Ascension Materials
- 55,000 Mora
- Nine Spring of Pure Sacred Dewdrop
- 14 Newborn Tainted Hydro Phantasm
- Nine Xenochromatic Crystal
Phase 6 Ascension Materials
- 65,000 Mora
- Six Essence of Pure Sacred Dewdrop
- 27 Newborn Tainted Hydro Phantasm
- 18 Xenochromatic Crystal
Refinement Materials
Level 2 Refinement Materials
- Splendor of Still Waters
- 2,000 Mora
Level 3 Refinement Materials
- Splendor of Still Waters
- 4,000 Mora
Level 4 Refinement Materials
- Splendor of Still Waters
- 8,000 Mora
Level 5 Refinement Materials
- Splendor of Still Waters
- 16,000 Mora
How to Farm Splendor of Still Waters Ascension Materials
- Mora: You can farm it through Blossom of Wealth, completing daily commissions, events, and more.
- Dross of Pure Sacred Dewdrop: It can be obtained by completing Echoes of the Deep Tides domain on Echoes of the Deep Tides.
- Drop of Tainted Water: It is dropped by Tainted Hydro Phantasms.
- Transoceanic Pearl: It is dropped by Fontemar Aberrants.
- Sublimation of Pure Sacred Dewdrop: It can be obtained by completing Echoes of the Deep Tides domain on Echoes of the Deep Tides. It can also be crafted from Dross of Pure Sacred Dewdrop.
- Scoop of Tainted Water: It is dropped by level 40+ Tainted Hydro Phantasms, or you can craft it using Drop of Tainted Water.
- Transoceanic Chunk: It is dropped by level 40+ Fontemar Aberrants or can be crafted from Transoceanic Pearl.
- Spring of Pure Sacred Dewdrop: It can be obtained by completing Echoes of the Deep Tides domain on Echoes of the Deep Tides. It can also be crafted from the Sublimation of Pure Sacred Dewdrop.
- Newborn Tainted Hydro Phantasm: It is dropped by level 60+ Tainted Hydro Phantasms, or you can craft it using Scoop of Tainted Water.
- Xenochromatic Crystal: It is dropped by level 60+ Fontemar Aberrants or can be crafted from Transoceanic Chunk.
- Essence of Pure Sacred Dewdrop: It can be obtained by completing Echoes of the Deep Tides domain on Echoes of the Deep Tides. It can also be crafted from the Spring of Pure Sacred Dewdrop.