In Diablo 2 Resurrected (D2R) Season 3, Blizzard is adding some new content in the form of eight Runewords, making Terror Zone changes, and even adding Sundered Charms to offline games. This article, however, is not about the new content additions but rather the complete Diablo 2 Update 2.6 patch notes.
In this article, you will find all the bug fixes, changes, quality-of-life improvements for Diablo 2 Update 2.6 via official patch notes, alongside the exact date and time of the update's release, so let's jump in.
Diablo 2 Resurrected Patch 2.6 Release? Countdown to S3
The exact release date and time for Diablo 2 Resurrected Patch 2.6 is 16 February 2023 at 17:00 PDT / 17 February at 02:00 CET. To get hyped for Season 3, you can find a countdown clock below.
With the exact release time and date for D2R Season 3 in hand, you can now mark your calendars and set your alarms, as the race to 99 is on!
Diablo 2 Update 2.6 Patch Notes: Bug Fixes & Changes
There are a plethora of bug fixes, changes, and quality-of-life improvements in the Diablo 2 Resurrected update 2.6.
Check them all out as per the official patch notes below, alongside developer notes on some of the changes.
Gameplay
- Auras from another player or a mercenary no longer remove passive bonuses granted by the same skill. Such as Flickering Flame's Resist Fire aura from a mercenary overwriting a Paladin's base Resist Fire from their own hard points in Resist Fire.
- This also fixes an issue where Paladin's Blessed Aim Aura would overwrite the Attack Rating increase granted by Amazon's Penetrate skill.
- Assassin
- The Assassin's trap skills now benefit from -% to Enemy Resistance.
- Fixed an issue where missiles created from Martial Arts charge up skills would not gain the benefit of +% To Elemental Skill Damage modifiers.
- Amazon
- Fixed an issue where Strafe was not applying bonus Attack Rating to attacks.
- Fixed an issue where Strafe was still doing 75% weapon damage after a previous balance change.
- Fixed issue where the +% Attack Rating on Power Strike was not being applied.
- Fixed the tooltip for Multi Shot to reflect the synergy bonus.
- Sorceress
- Cold Mastery is now applied at 1/5 effectiveness after an immunity is broken.
Developer’s Note: We wanted to bring Cold Mastery in line with all other skill-based elemental resistance reducing effects for increased consistency.
- Fixed an issue where Fire Mastery's bonus to fire skill damage didn't apply to the additional fire damage granted by Enchant on ranged weapons.
- Updated the tooltip for Enchant to better reflect the skill's effects.
- Druid
- Fixed an underlying issue that caused the Druid's Shockwave skill to do an unintended amount of damage.
Developer’s Note: We wanted to implement targeted changes and buffs for the Druid instead of having a particular Druid build be strong because of a bug.
Terror Zones
- Fixed Terrorized treasure classes for certain super-unique monsters and bosses.
- Fixed an issue where an act boss's quest treasure class would sometimes be used instead of the terrorized treasure class.
- Fixed an issue where the current terrorized zone was not properly marked in the Waypoint menu while using Legacy Graphics.
- Fixed an issue with translations that appear when The Pit is the current terrorized zone.
Controller
- Fixed an issue where skills granted by charges on a character’s alternate slot weapon would have their bound hotkeys unusable when loading into a game.
- Fixed an issue where the Loot to Cube skill would not function if bound to the shared interaction button.
General
- Fixed an issue where pressing the hotkey to open the inventory while loading into the game could cause the inventory UI to appear empty.
- Fixed an issue where the Shared Stash could exceed the memory limit, which caused items in the player's inventory or Stash to be deleted.
- Fixed an issue where the tooltip on the Lobby's season dropdown would show an inaccurate date.
- Fixed an issue where new entries on the leaderboard could display as Unknown.
- Fixed an issue where applying changes to controls would automatically close the settings menu.
- Fixed an issue where changes to controls would not be immediately applied.
- Fixed an issue where swapping between keyboard and mouse input and controller input would reset the difficulty filter in the PC Lobby game list.
- Added an appropriate error message when trying to create an online character with a name that is already taken on the player's online character list.
- The Ladder flag in character creation will now be disabled when there is no active Ladder Season.
- Fixed an issue with a voice over line from Tyrael in Chinese.
- Fixed an issue with the Chinese version of Deckard Cain's Stay a while and listen voice over dialogue.
Modding
- Moved the "% Damage Synergy" field for Multiple Shot (srvdofunc 8) from calc4 to calc5.
- New columns have been added. Developers of existing offline single-player mods can remake their changes with the new data, or they can add the new columns manually before merging.
- skills.txt
- "ItemUseRestrict"
- skilldesc.txt
- "item proc text"
- "item proc descline count"
- states.txt
- "sunder-res-reduce"
- skills.txt
So there you have it, the complete patch notes for Diablo 2 Resurrected (D2R) update 2.6, ushering in Season 3 on 16 February 2023. Enjoy!
Diablo 2 Patch Notes (Update 2.6): All Bug Fixes & Changes in Season 3 FAQ
When does Diablo 2 Resurrected Season 3 (Patch 2.6) release?
The exact release date and time for Diablo 2 Resurrected update 2.6 ushering in Season 3 is 16 February 2023 at 17:00 PDT / 17 February at 02:00 CET
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