The Call of Duty: Warzone Pacific Season 1 update brought a tonne of content, from the brand new map, Caldera, over 40 new weapons, Gulag changes, and much more. In terms of weapon balance changes, however, we only saw some adjustments to a few Vanguard guns and melee weapons at launch.
In the early hours of the morning on 10th December, Raven Software released the first balance update for Warzone Pacific Season 1, as promised.
Warzone Pacific 10th December patch notes
Before we get to the balance changes, there are two fixes that Raven Software have deployed.
There will be fewer holes in the ground according to the developer, as they continue to fix some of the game's launch issues.
The general fixes from the Warzone Pacific 10 December patch notes read:
- Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.
- Fixed an issue allowing access to items that Players weren’t supposed to see yet!
The developer also noted that an "imminent update will further address Bloom and include adjustments to weapons" for example, the PPSh-41 (VG).
Weapon and attachment balance changes
In the first Warzone Pacific Season 1 balance update released on 10th December, Raven Software made balance changes to several weapons and attachments.
Let's kick things off with the weapons, followed by balance changes to three popular attachments.
Warzone Pacific weapon balance changes
AK-47 (BOCW):
- Initial Recoil Deviation increased
EM2 (BOCW):
- Neck Damage Multiplier decreased to 1.1, down from 1.2
- Recoil Magnitude increased
- Recoil Deviation increased
Crossbow (MW):
- Neck Damage increased to 250, up from 200
- Upper Torso Damage increased to 240, up from 200
- Lower Torso Damage increased to 220, up from 200
Marksman Rifle Charlie (MW):
- Flinch Resistance decreased by 62%.
R1 Shadowhunter (BOCW):
- Neck Damage increased to 250, up from 200
- Upper Torso Damage increased to 240, up from 200
- Lower Torso Damage increased to 220, up from 200
Shotgun Bravo (BOCW):
- Movement Speed decreased by 1.2%
- ADS Movement Speed decreased by 8.6%
Swiss K31 (BOCW):
- Flinch Resistance decreased by 62%
OTs 9 (BOCW):
- Maximum Damage decreased to 30, down from 31
- Headshot Damage Multiplier decreased to 1.33, down from 1.52
Submachine Gun Alpha (BOCW):
- Maximum Damage decreased to 20, down from 31
- Headshot Damage Multiplier decreased to 1.41, down from 1.45
Submachine Gun Charlie (MW):
- Fire Rate decreased to .08, down from .075
- Sprint to Fire Speed decreased by 2.6%
- Note: These changes only affect Warzone.
Ballistic Knife (BOCW):
- Upper Torso Damage increased to 248, up from 246
- Lower Torso Damage increased to 225, up from 195
- Upper Arm Damage increased to 200, up from 180
- Lower Arm Damage increased to 190, up from 180
- Upper Leg Damage increased to 200, up from 160
- Lower Leg Damage increased to 190, up from 160
Baseball Bat (BOCW):
- Lunge Distance decreased by 47%
Battle Axe (BOCW):
- Lunge Distance decreased by 38%
Cane (BOCW):
- Lunge Distance decreased by 46%
Mace (BOCW):
- Lunge Distance decreased by 42%
Warzone Pacific attachment changes
G16 2.5x (VG):
- Assault Rifles - Eye position shifted forward
Raider Stock (BOCW):
- Movement Speed modifiers decreased by 25%
SAS Combat Stock (BOCW):
- Movement Speed modifiers decreased by 25%
So there you have it, all the weapon balance changes and attachment changes in the first Warzone Pacific post-launch update, released on 10th December 2021.
More balance changes are expected as the season progresses, so stay tuned!
Don't forget to check out our dedicated Call of Duty section for news, loadouts, tier lists, leaks and much more.
Featured image courtesy of Activision.
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