Dead Space Remake was quite a success story for Electronic Arts and developer Motive Studio, being a visual and audio masterclass, and was well-received upon its release. This saw the conversation pivot toward what should be next in the franchise and for the developer, with many looking at either a Dead Space 2 Remake or potentially another sequel.
It would make sense for either a remake of the sequel, Dead Space 2, or Dead Space 4 to be the logical move for EA and Motive; however, this may not be the case. Unfortunately, the Dead Space Remake reportedly didn't meet the commercial expectations set out by EA, and with no plans to confirm if the series will be moving forward, Dead Space series creator Glen Schofield recently commented on pitching Dead Space 4 in an interview.
Schofield was recently featured in an interview with Dan Allen Gaming in late November 2024, which recently went viral, where he was joined by Bret Robbins and Christopher Stone, who had worked on the original Dead Space game with Schofield. They had discussed in great detail the development process of Dead Space, including the hurdles they had faced, to which Schofield had revealed they had pitched Dead Space 4 to EA.
The discussions in which they had pitched a sequel to EA reportedly took place this year, according to Schofield, but unfortunately, the publisher had turned them down for a potential sequel to go into development. “We tried actually, you know, the three of us, yeah, we tried Dead Space 4,” Schofield stated, to which Stone added that the trio really "wanted to do it,” however, EA had told them "no."
“Well, we didn’t go too deep; they just said no, we’re not interested right now, we appreciate it, blah blah blah, and you know, we know who to talk to, so we didn’t go take it any further, and we respected their opinion you know, they know their numbers and what they have to ship and all that,” Schofield explained.
Schofield added that the trio has "some ideas” in mind for a Dead Space 4 game; Stone pointed to the current state of the gaming industry as a possible reason for their pitch being turned down. “People are really hesitant to take chances on things, so you’ve got to, you know, take it with a grain of salt; who knows, maybe one day, I think we’d all love to do it.”