Weapon |
Overclock Unlock Requirement |
Overclocks Perks |
ArmsKore Coil Gun |
Upgrade to Level 12
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- More Beams: +1 Beams
- High Velocity Bullets: +50% Weapon Range
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Explosive Bullets: Release an explosion whenever the weapon reloads
- Coilgun Mining Damage: Shots now do damage to the terrain
- Even More Beams: +3 Beams
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Arc-Tek Cryo Guard |
Upgrade to Level 12 |
- More Drones: +1 extra Drone
- Personal Space Invaders: -50% Weapon Range, drones circle much closer to you
- Disposable Tech: Drones explode instead of returning to you
- Behaviour Chip: Aggro: Drones will seek out enemies
- More Drones: +3 extra Drone
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BRT7 Burst Fire Gun |
Upgrade to Level 12 |
- Pan-Fried Shells: Changes damage type to Fire.
- Sidearm: -25% damage, all other weapons +25% damage
- Bigger Mags: 100% Clip size, -25% Reload speed
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
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Breach Cutter |
Upgrade to Level 12 |
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- More Beams: +1 Beams
- Hot Plasma: +15% Damage, Plasma bullets burn enemies
- Ionized Plasma: +15% Damage, Plasma bullets shock enemies
- Even More Beams: +3 Beams
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"Bulldog" Heavy Revolver |
Upgrade to Level 12 |
- Pan-Fried Shells: Changes damage type to Fire.
- Bigger Mags: 100% Clip size, -25% Reload speed
- Rubber Tip: + Knockback
- Reload Shield: -25% Reload Speed, doubles your Armor while the weapon is reloading
- High Caliber Rounds: +30% Damage, + Piercing Shots, -30% Fire Rate
- Lead Wrapped Ammo: +150% damage, -50% fire rate
- Double Barrel: Shoot two parallel bullets
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Colette Wave Cooker |
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- Crowd Cooker: Increase beam width
- Better Ball Bearings: Increase rotation speed
- Nano Waves: -30% Damage, less initial damage but increases the applied burn stacks
- Focused Lens: Increase beam length but with reduced width, target the enemy with the largest total HP
- Thermal Oscillator: +50% Damage, Wave Cooker now also applies Slow
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Corrosive Sludge Pump |
Upgrade to Level 12 |
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Bigger Tanks: +100% Lifetime
- More Beams: +1 Beams
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CRSPR Flamethrower |
Upgrade to Level 12 |
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Overheat: +100 Damage, -35% Lifetime
- Bigger Tanks: +100% Lifetime
- More Beams: +1 Beams
- Even More Beams: +3 Beams
- Sticky Fuel: Add burning zones on the ground
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Cryo Cannon |
Upgrade to Level 12 |
- Bigger Tanks: +100% Lifetime
- More Beams: +1 Beams
- Frost Burn: +15% Damage
- Even More Beams: +3 Beams
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Deepcore GK2 |
Upgrade to Level 12 |
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- High Caliber Rounds: +30% Damage, + Piercing Shots, -30% Fire Rate
- Refriderated Gunpowder: Changes damage type to Cold
- Battery Bullets: Change the damage type to Electrical
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Deepcore PGL |
Upgrade to Level 12 |
- Bigger Mags: 100% Clip size, -25% Reload speed
- Compact Explosives: +30% Explosion radius
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- Cluster Grenades: -30% Damage, grenade now splits into three weaker versions
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DRAK-25 Plasma Carbine |
Upgrade to Level 12 |
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Bigger Mags: 100% Clip size, -25% Reload speed
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- Hot Plasma: +15% Damage, Plasma bullets burn enemies
- Cold Plasma: +15% Damage, Plasma bullets slow enemies
- MK II: +200% Fire Rate, +30 Clip Size, -90 Accuracy
- Sawn-Off: -10 Accuracy, shoots more bullets with reduced range
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Experimental Plasma Charger |
Upgrade to Level 12 |
- Hot Plasma: +15% Damage, Plasma bullets burn enemies
- Cold Plasma: +15% Damage, Plasma bullets slow enemies
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Vortex Core: EPC projectiles now pull in radius around them
- Drippin Balls: Dripping hot plasma sets the ground on fire
- Experimental Cluser Projectiles: Plasma balls split into smaller projectiles when they expire
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Firefly Hunter Drone |
Upgrade to Level 12 |
- Disposable Tech: Drones explode instead of returning to you
- Behaviour Chip: Defensive: Drones will seek out enemies
- Drone Mining Damage: Drones now do damage to terrain
- More Drones: +1 extra Drone
- More Drones: +3 extra Drone
- Fuel Leak: Fire drones now leave trail of fire
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Hi-Volt Thunderbird |
Upgrade to Level 12 |
- Disposable Tech: Drones explode instead of returning to you
- Behaviour Chip: Aggro: Drones will seek out enemies
- More Drones: +1 extra Drone
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"Hurricane" Guided Rocket System |
Upgrade to Level 12 |
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Spare Rockets: Add 3 more rockets
- Incendiary Payload: Rockets set ground on fire
- Extra Rocket Drum: Add a lot more rockets
|
Impact Axe |
Upgrade to Level 12 |
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Diesel Soaked: Axes leave a trail of fire when flying through the air
- Corrosive Coating: Axes leave a trail of acid when flying through the air
- Lightweight Alloy: +50% Weapon Range
- More Axes: +100% Clip Size
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Jury-Rigged Boomstick |
Upgrade to Level 12 |
- Bigger Mags: 100% Clip size, -25% Reload speed
- Refriderated Gunpowder: Changes damage type to Cold
- Battery Bullets: Change the damage type to Electrical
- High Velocity Bullets: +50% Weapon Range
- Minipellets: -20% Damage, Shotgun shells contain twice as many pellets, but they do less damage
- Thick Boy: Combines all pellets into one thick boy, greatly increasing damage while reducing reload speed
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KI-P Viper Drone |
Upgrade to Level 12 |
- Disposable Tech: Drones explode instead of returning to you
- Behaviour Chip: Defensive: Drones will seek out enemies
- More Drones: +1 extra Drone
- More Drones: +3 extra Drone
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Krakatoa Sentinel |
Upgrade to Level 12 |
- Extra Capacity: Adds 1 extra charges
- Mining Directive: Turrets mine nearby walls
- More Beams: Adds 1 more beam
- Tank Tracks: Turrets will follow you around
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"Lead Storm" Powered Minigun |
Upgrade to Level 12 |
- Pan-Fried Shells: Changes damage type to Fire.
- Bigger Mags: 100% Clip size, -25% Reload speed
- Reload Shield: -25% Reload Speed, doubles your Armor while the weapon is reloading
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- The Favourite: +100% damage, +100% reload speed, all other weapons -30% damage & reload speed
- Lead Wrapped Ammo: +150% damage, -50% fire rate
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LMG Gun Platform |
Upgrade to Level 12 |
- Disposable Tech: Turrets explode when removed
- Battery Bullets: Change the damage type to Electrical
- Plasma Coating: Change damage type to Plasma
- Mining Directive: Turrets mine nearby walls
- Tank Tracks: Turrets will follow you around
- Extra Capacity: Adds 1 extra charges
- Extra Capacity: Adds 3 extra charges
- LMG Overload: +150% Fire Rate, -15 Accuracy
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LOK-1 Smart Rifle |
Upgrade to Level 12 |
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- Battery Bullets: Change the damage type to Electrical
- Bigger Mags: 100% Clip size, -25% Reload speed
- Lead Wrapped Ammo: +150% Damage, -50% Fire Rate
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M1000 Classic |
Upgrade to Level 12 |
- Pan-Fried Shells: Changes damage type to Fire.
- Bigger Mags: 100% Clip size, -25% Reload speed
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Rubber Tip: + Knockback
- Sawn-Off: -10 Accuracy, More bullets, less range
- Thick Boy: Combines all pellets into one thick boy, greatly increasing damage while reducing reload speed
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Nishanka Boltshark X-80 |
Upgrade to Level 12 |
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- Rubber Tip: + Knockback
- Fire Bolt: Adds a Fire Bolt to the Rotation
- Cryo Bolt: Adds a Cryo Bolt to the Rotation
- Bolt Volley: Shoot all Bolt types at once
- Payload: When hitting large enemies or rocks, bolts leave behind an electrical field
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Seismic Repulsor |
Upgrade to Level 12 |
- Coolant Leak: Turrets slow nearby enemies
- Tank Tracks: Turrets will follow you around
- Extra Capacity: Adds 1 extra charges
- Extra Capacity: Adds 3 extra charges
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Shard Diffractor |
Upgrade to Level 12 |
- Hot Plasma: +15% Damage, Plasma bullets burn enemies
- Cold Plasma: +15% Damage, Plasma bullets slow enemies
- Ionized Plasma: +15% Damage, Plasma bullets shock enemies
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- More Beams: Adds 1 more beam
- Overheat: +100 Damage, -35% Lifetime
- Even More Beams: +3 Beams
- Overcharged Fuelcells: +150% Damage, -50% Lifetime
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"Stubby" Voltaic SMG |
Upgrade to Level 12 |
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- Explosive Reload: Release an explosion whenever the weapon reloads
- Sidearm: -25% damage, all other weapons +25% damage
- MK II: +200% Fire Rate, +30 Clip Size, -90 Accuracy
- EM Discharge: Stubby can now shoot friendly targets for extra Electrical goodness
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Subata 120 |
Upgrade to Level 12 |
- Bigger Mags: 100% Clip size, -25% Reload speed
- Sidearm: -25% damage, all other weapons +25% damage
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- Acid Dipped Tips: Changes damage type to Acid
- Pan-Fried Shells: Changes damage type to Fire.
- Double Barrel!: Shoot two parallel Bullets!
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TH-OR Bug Taser |
Upgrade to Level 12 |
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- Explosive Reload: Release an explosion whenever the weapon reloads
- Sidearm: -25% damage, all other weapons +25% damage
- More Beams: Adds 1 more beam
- Even More Beams: +3 Beams
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"Thunderhead" Heavy Autocannon |
Upgrade to Level 12 |
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- High Caliber Rounds: +30% Damage, + Piercing Shots, -30% Fire Rate
- A Little More Oompf!: +15% Damage, +25% Reload Speed
- The Tightest of Springs: +150% Fire Rate, -15 Accuracy
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Voltaic Shock Fence |
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- Magnetic Alloy: Turrets will now pick up nearby XP and materials
- Coolant Leak: Turrets slow nearby enemies
- Extra Capacity: Adds 1 extra charges
- Disposable Tech: Turrets explode when removed
- Extra Capacity: Adds 3 extra charges
- Conduit: Shoot out electrical beams to all nearby constructs
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Voltaic Stun Sweeper |
Upgrade to Level 12 |
- High Velocity Bullets: +50% Weapon Range
- Kinda Looks Like A Magnet: The Stun Sweeper will now pick up XP and Materials
- Big Game Hunter: Targets the enemy with the highest HP
- Disposable Tech: The Stun Sweeper no longer returns to you but instead explodes in an electrical burst
- One-Handed: Throw an additional Stun Sweeper in the opposite direction
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"Warthog" Auto 210 |
Upgrade to Level 12 |
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- High Velocity Bullets: +50% Weapon Range
- Battery Bullets: Change the damage type to Electrical
- Plasma Coating: Change damage type to Plasma
- Akimbo: Shoot an additional time in the opposite direction
- Mini Pellets: -20% damage, Shotgun shells contain twice as many pellets, but they do less damage
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Zhukov NUK17 |
Upgrade to Level 12 |
- Refriderated Gunpowder: Changes damage type to Cold
- Battery Bullets: Change the damage type to Electrical
- Explosive Reload: Release an explosion whenever the weapon reloads
- Gas Rerouting: +25% Fire Rate, +25% Reload Speed
- Death Spiral: +200% Fire Rare, +200% Clip Size, bullets now fire in a spiral pattern
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