Table of Contents
As you dive into the subterranean land of Khaz Algar of World of Warcraft (WoW)'s The War Within expansion, you'll come across eight new dungeons in total. Heroes of Azeroth will want to run these dungeons dozens of times, so we're here to give you an introduction, including descriptions of all the bosses.
In each of The War Within's four diverse zones, you'll find one level-up dungeon and one max-level dungeon. Keep in mind that this is for normal mode. So, for example, a level-up dungeon will have a normal mode level requirement of 73, but it's Heroic and Mythic difficulty versions are still level 80.
Read More: How To Unlock Higher Tiers of Delves in WoW The War Within
With that little disclaimer out of the way, let's jump straight in and take a look at all eight dungeons in The War Within that WoW players can explore, in order of zone you'll find them in, boss lists, and level requirements.
The Rookery Dungeon & Bosses
In the Isle of Dorn zone, The Rookery is one of the first dungeons players will encounter. This is a level-up dungeon in The War Within, with a level requirement of 71 for normal mode. It is located in the Keeper's Terrance portion of the capital city of Dornogal.
Below is a list of The Rookery's bosses in the order they appear in the adventure journal, alongside official descriptions.
- Kyrioss: Stormguard Gorren's stormrook, though corrupted by void magic, still loyally fights by his side. And, if anything gets in his way, Kyrioss will dutifully tear them apart.
- Stormguard Gorren: Once Stormward Baelgrim's second, Stormguard Gorren has been corrupted by void magic, causing his hate for Baelgrim to fester. Using his newfound void powers, he seeks to overrun the Stormperch and command his army of Voidriders created from corrupted Stormriders.
- Voidstone Monstrosity: A grotesque amalgamation of corrupted stormriders, this towering mass of void power knows only pain and how to inflict it. Taking it down is the only way to cleanse the Stormperch and its Rookery.
Cinderbrew Meadery Dungeon & Bosses
The Cinderbrew Meadery is an attraction for everyone to visit, especially those who love Earthen culture. This is a max-level dungeon (level 80 requirement) located on the eastern edge of the Isle of Dorn. The nearest flight point is Durgaz Cabin.
Below is a list of Cinderbrew Meandery bosses in the order they appear in the adventure journal, alongside official descriptions.
- Brew Master Aldryr: Barkeep and brewmaster for the meadery, Aldryr has more than mean on tap. Anyone who messes with the Cinderbrew Meadery's new management messes with Aldryr; he has many friends in low places.
- I'pa: The product of an industrial accident, mead elemental I'pa is as angry about its existence as it is about its meadery being disturbed. It is the full-bodied embodiment of the firey punch of cinderbrew mead and will lay anyone who tangles with it out flat.
- Benk Buzzbee: Benk's qualifications for beekeeping may be dubious, but he does seem to have a knack for controlling bees and streamlining honey-extracting operations. But his tampering has limited the bees' freedom and sacrificed the mead's quality, and this cannot stand. Beeware of Benk and his Ravenous Cinderbees!
- Goldie Baronbottom: Savvy businesswoman Goldie Baronbottom knows a good opportunity when she sees it—like the Cinderbrew Meadery. After barging in and swindling Wenbrandt out of business, Goldie mostly lets her cronies do the work. She's not afraid to roll up her sleeves and wallop do-gooders herself. Watch out for Goldie's Cinderbrew Bombs and her explosive temper!
Stonevault Dungeon & Bosses
Located in the northern part of The Ringing Deeps, the Stonevault dungeon has a level requirement of 73. The closest flight point is Gundargaz, and you can use minecarts to quickly travel to it after beating down Skarmorak.
Below is a list of Stonevault bosses in the order they appear in the adventure journal, alongside official descriptions.
- E.D.N.A.: Defense protocols engaged! Earthen Defense and Neutralization Automaton is active. Informal nomenclature: E.D.N.A. This golem has contingencies for any potential intruder. Killing Skardyn is its primary directive, but any unauthorized intruder is sufficient for a lethal response.
- Skarmorak: The High Speaker spent countless years attempting to restore the Awakening Machine. One failed attempt resulted in a new horror; a golem infused with Skardyn corruption. Crystals augment its elemental configuration. Though it barely communicates its alien mindset, its hatred for all creation is undeniable.
- Master Machinists, Brokk and Dorlita: Master Machinists focus on complex work at prestigious worksites. Brokk and Dorlita have worked as a team for as long as anyone can remember. Granted, Brokk's productivity is slipping, but both are authorized to defend their site with direct and efficient displays of violence.
- Void Speaker Eirich: Eirich has been deposed, and his authority has been seized! Overwhelmed, he fled to the innermost sanctum of the Stonevault. Yet, in his machinations, he succumbed to transformation: Void energy from a malfunctioning artifact corrupts his living stone! Mystical revelations now shatter his sanity.
Darkflame Cleft Dungeon & Bosses
Darkflame Cleft is perfect for those who want to slay kobolds and put an end to the tyrannical Candle King. This is a max-level dungeon, with normal mode requirements being level 80. Darkflame Cleft is located northeast of Gundargaz in The Ringing Deeps.
You'll find a list of Darkflame Cleft bosses in the order they appear in the adventure journal, alongside official descriptions below.
- Ol'Waxbeard: Howdy! Sit a spell. Hear about Ol'Waxbeard. Kobolds respect this old-timer for tamin' Wick, the rowdiest mole in creation! Waxbeard's seen folks come n' go. Now Candle King's in charge. That don't change nothin'! Ya still need to stay off his property! Why are you here? Go on! Get!
- Blazikon: Living flame hungers for fuel. Blazikon burns eternal in Darkflame Cleft, simmering with malice and rage. Loyal kobold attendants worship here, for his incendiary realm is surrounded by dire darkness. Fanatic kobolds would gladly quell this monstrosity's hunger by sacrificing... you.
- The Candle King: Candle King was the tyrannical ruler of a kobold kingdom. His subjects toiled in his mines until an outlander from afar stole his crown and deposed him. Now, he's fled deeper within Darkflame Cleft, seething with rage and threatening to return. Snuff his flame once and for all.
- The Darkness: What terrors lurk in shadows? Why do kobolds keep candles lit? Tiny creatures huddle around campfires, telling tales of ancient evil. THE DARKNESS can be defeated but never destroyed. Instead, it inevitably returns in a new terrifying shape. Stay in the light. THE DARKNESS WAITS.
Priory of the Sacred Flame Dungeon & Bosses
The Priory of the Sacred Flame dungeon is the first you'll encounter in the Hallowfall zone. It has a level requirement of 75. You can easily find the Priory of the Sacred Flame dungeon as it is located in the city of Mereldar (highest point), with a flight point right outside The War Within dungeon.
You'll find a list of Priory of the Sacred Flame bosses in the order they appear in the adventure journal, alongside official descriptions below.
- Captain Dailcry: Commands the grounds of the Priory of the Sacred Flame. He drills the acolytes in the approved martial disciplines of the empire and ensures that their training and loyalty are of imperial quality.
- Baron Braunpyke: Distraught over the death of his brother, Baron Braunpyke has pledged his loyalty to Prioress Murrpray. The powerful knight now acts as her personal enforcer, protecting the Priory's secrets from outsiders and insufficiently loyal Arathi.
- Prioress Murrpray: Directed the building of the Priory of the Sacred Flame to contemplate the sacred star Beledar. Insight into the emperor's vision has proved elusive. Instead, she has discovered secrets of the Sacred Flame that will bring them victory over their enemies in Hallowfall and at home in the empire.
The Dawnbreaker Dungeon & Bosses
The Dawnbreak is the max-level dungeon (level 80 requirement) in Hallowfall, and it isn't your average dungeon. Instead, the instance takes the form of a warship. You can find The Dawnbreaker dungeon entrance at Tenir's Ascent in Hallowfall at the dock. The dungeon's entrance is the castle walls surrounding the dock.
Below is a list of The Dawnbreaker bosses in the order they appear in the adventure journal, alongside official descriptions.
- Speaker Shadowcrown: The new leader of the Order of Night, Shadowcrown, forged an alliance with Azj-Kahet and masterminded an audacious plan to steal the flagship Dawnbreaker. A former ardent from the Priory, she has become consumed by the darkness of Beledar's Shadow.
- Anub'ikkaj: One of Queen Ansurek's most brilliant tacticians and a meticulous planner known for the creative use of indigenous resources. His soldiers are fanatically loyal.
- Rasha'nan: A winged horror from the depths of Azj-Kahet. Rasha'nan is Queen Ansurek's secret weapon to destroy the Arathi should her armies fail to conquer Mereldar.
Ara-Kara, City of Echoes Dungeon & Bosses
In the Azj-Kahet zone, your final level-up dungeon is Ara-Kara, City of Echoes, with a level 77 requirement. You'll find the entrance to Ara-Kara, City of Echoes, southwest of The Burrows flight point.
Check out a list of Ara-Kara bosses in the order they appear in the adventure journal, alongside official descriptions below.
- Avanox: Deserted when Ara-Kara fell to ruin, the creature known as Avanoxx started as nothing more than a humble spider. Years of isolation in an area ripe for feeding have left her free to grow, overseeing her children, her followers, and her territory with unmatched size and ferocity.
- Anub'zekt: While Anub'zekt has not yet earned his ascension, he has been granted the honor of overseeing the Ara-Kara harvesting operation. Fiercely tactical and immensely strong, Anub'zekt will not hesitate to step in should his forces prove insufficient in their defense of Ara-Kara.
- Ki'katal the Harvester: As one of Ansurek's ascended, Ki'katal has been charged with overseeing the harvest of Black Blood from the very feet of the Queen's own citadel. Harsh and unrelenting, Ki'katal will stop at nothing to see the harvest continue, utilizing every enhanced ability at her disposal.
City of Threads Dungeon & Bosses
Located in the southernmost part of Azj-Kahet, the City of Threads is the final max-level dungeon in The War Within that most players should encounter. The closest flight point is Wildcamp Ul'ar. There's a level requirement of 80 to enter the City of Threads on normal difficulty.
You'll find a list of City of Threads bosses in the order they appear in the adventure journal, alongside official descriptions below.
- Orator Krix'vizk of the Fifth Strand: Desires nothing more than ascension and spends his days extolling the virtues of Queen Ansurek in hopes of gaining her favor. Despite his obsession, he is not without his defenses.
- Fangs of the Queen: Twins Nx and Vx were born together, raised together, and trained in the ways of subterfuge and assassination together. A deadly pair, they earned their ascension together as well. Together, they now serve as Fangs of the Queen, taking out any would-be threats to Ansurek's reign with relish.
- The Coaglamation: The Grand Splicer's evolutionary experiments often result in by-products of waste and sludge. This abhorrent glop may appear useless to some, but to Izo's clever ingenuity, it offers excellent material components for more experimentation—and a vicious monstrosity waiting to come to life.
- Izo, the Grand Splicer: Evolution has long been a central part of nerubian life, and no one possesses a greater passion for mastery of this process than Izo. Granted the methods of ascension by Ansurek, Izo pursues this path of perfection with determination and little concern for who she serves, to what end, or at what cost.
Learn more about Dungeons and all the other fantastic endgame content in WoW The War Within via an in-depth developer video below.
So there you have it: all the dungeons in The War Within, their level requirements, and introductions to every single dungeon boss available. Good luck, heroes of Azeroth!
Check out our video below, where we dive deep into the lore of the Dragon Aspects in World of Warcraft, discussing all the leaders, their history, and some family drama!
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