Throne and Liberty is getting a brand new weapon on December 5 called Spear. It is a quick weapon with high accuracy that will help in crowd control. Spear is suitable for those who want to take close fights; however, it might deal lesser damage in comparison to other weapons in the game. Find out the complete details about its abilities below.
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All Throne And Liberty Spear Abilities: Skills & Passives
Skills
- Whirling Ward
- Dodge ranged and magic projectiles and then deal damage on targets within range.
- Javelin Surge
- The Brand Javelin is a directional ability that can be charged to travel farther distances.
- Enemies hit will be Branded for 9 seconds, increasing the rate of critical hits and critical damage received.
- Culling Arc
- Stab foes and attack twice:
- Each attack inflicts Weaken and will deal additional damage on targets with 5 Weaken stacks. Each stack decreases the target's Magic, Melee, and Ranged Magic Defense.
- Ability to use Spiral Slash afterwards. Spin and attack the target, plus any additional targets within range 2 times. This attack also inflicts Weaken and will deal additional damage on targets with 5 Weaken stacks.
- Stab foes and attack twice:
- Storm Blitz
- Quickly dash to your target.
- If the target is an enemy, you will deal damage and gain increased attack speed. If they are stunned, sleeping, feared, or bleeding prior to the attack, this attack’s cooldown will reset.
- If the target is an ally, you will swing your Spear in a small circle around their position. Any enemies caught in the attack will be briefly stunned.
- Quickly dash to your target.
- Cataclysm
- Render your enemy unable to use their Defensive Skill for a period of time.
Passives Preview
- Imposing Form
- Upon inflicting damage using a Spear, Greatsword, Staff, or Longbow skill, two-handed weapons have a chance to temporarily deal additional damage.
- Fatal Precision
- Each time Weaken lands, temporarily increase Attack Speed.
- Mortal Wrath
- Deal additional damage to enemies that have low health when landing critical hits.
- Death Knell
- If you inflict a target inflict with Weaken and then they die within 10s, your attack speed may temporarily increase.
- Malice Surge
- When taking Skill Damage, your Magic, Melee, and Ranged Heavy Attack Chance may temporarily increase.