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Every Confirmed Civ 7 Leader and Civilization

As the road to launch rolls on, we're tracking all the Civilization 7 leaders and civs as they get revealed.
Every Confirmed Civ 7 Leader and Civilization
2K/Firaxis Games

With an official release date confirmed and pre orders live, the final road to Sid Meier's Civilization 7 is underway. Every new game is going to have to innovate and change things up, but one thing players can rely on is a diverse cast of leaders and broad selection of civilizations.

They're making some bold gameplay changes in Civ 7 by disconnecting leaders from civilizations to increase customization options as you progress between ages, and additional reveals continue to roll in via official previews or gameplay footage from content creators who got to play an early build of Civ 7. As launch day closes in, we're tracking all Civilization 7 leaders and civilizations that have been confirmed so far.

List of All Civ 7 Leaders

Screenshot _55066_.png (1

We already know key details like playstyle, unique ability, and historical civilization connections for some of the Civilization 7 leaders. However, on the road to release there will still be limited information at times about some who we've only seen glimpses of.

While we could speculate on the civ that matches certain leaders based on their real-world history, those won't be noted unless confirmed as we don't yet know which age or specific version of their civilization will be seen and linked directly to each leader. Here are all the Civ 7 leaders we know about so far:

Amina

  • Playstyle: Cultural Economic
  • Historical Civ: Aksum (Antiquity Age)
  • Unique Ability: Warrior-Queen of Zazzau (+1 Resource Capacity in Cities. +1 Gold per Age for each Resource assigned to Cities. +5 Combat Stregth on all Units in Plains and Desert.)

Ashoka

  • Playstyle: Diplomatic Expansionist
  • Historical Civ: Maurya (Antiquity Age)
  • Unique Ability: Dhammaraja (+1 Food in Cities for every 5 excess Happiness. +10% Food in all Settlements during a Celebration. All Buildings gain a +1 Happiness Adjacency for all Improvements.)

Augustus

  • Playstyle: Cultural Expansionist
  • Historical Civ: Rome (Antiquity Age), Greece (Antiquity Age)
  • Unique Ability: Imperium Maius (+2 Production in the Capital for every Town. Can purchase Culture Buildings in Towns. +50% Gold towards purchasing Buildings in Towns.)

Benjamin Franklin

  • Playstyle: Unconfirmed
  • Historical Civ: Unconfirmed
  • Unique Ability: Unconfirmed

Confucius

  • Playstyle: Unconfirmed
  • Historical Civ: Unconfirmed
  • Unique Ability: Unconfirmed

Hatshepsut

  • Playstyle: Cultural Economic
  • Historical Civ: Aksum (Antiquity Age), Egypt (Antiquity Age)
  • Unique Ability: God's Wife of Amun (+1 Culture for every imported Resource. +15% Production towards constructing Buildings and Wonders in Cities adjacent to Navigable Rivers.)

Himiko

  • Playstyle: Unconfirmed
  • Historical Civ: Unconfirmed
  • Unique Ability: Unconfirmed

Napoleon Bonaparte (Revolutionary)

  • Playstyle: Cultural Militaristic
  • Historical Civ: Unconfirmed
  • Unique Ability: La Grande Armée (Gives all army commanders extra movement and grants Culture each time they defeat an enemy unit.)

Napoleon Bonaparte (Emperor)

  • Playstyle: Economic Militaristic
  • Historical Civ: Unconfirmed
  • Unique Ability: Empereur des Français (Reduces the Trade Route capacity for a target civilization and causes massive Grievances. Gets bonus Gold per Age for every leader he's Unfriendly or Hostile with, but less Gold per Age for every leader who sees him as Friendly or Helpful.)

Tecumseh

  • Playstyle: Diplomatic Defensive
  • Historic Civ: Shawnee (Exploration Age)
  • Unique Ability: Nicaakiyakoolaakwe (Increases food, production, and combat strength based on the number of allied city-states.)

That's all we've been able to confirm so far, but new gameplay reveals will continue to arrive in the coming weeks and months that should provide additional details about these and many other leaders.

List of All Civ 7 Civilizations

Screenshot _55095_

As for the civilizations of Civ 7, things are different this time around with them being linked to specific ages with changes happening during each transition. Some will be locked to the Antiquity Age, Exploration Age, or Modern Age while others may be usable across multiple ages.

It does appear that players may have the option to stick to a single civ through multiple ages based on some of the gameplay footage that we've seen, but that's not something that's been confirmed just yet and could only be an option in specific cases. Here, we'll outline the civilizations that have been confirmed so far and note their overall playstyle if known.

Antiquity Age Civilizations

  • Aksum (Cultural Economic)
  • Egypt (Cultural Economic)
  • Greece (Cultural Diplomatic)
  • Maurya (Militaristic Scientific)
  • Maya (Diplomatic Scientific)
  • Rome (Cultural Militaristic)

Exploration Age Civilizations

  • Abbasid (Cultural Scientific)
  • Chola India (Diplomatic Economic)
  • Mongolia
  • Norman (Diplomatic Militaristic)
  • Shawnee (Economic Political)
  • Songhai

Modern Age Civilizations

  • Buganda
  • French Empire
  • Meiji Japan (Militaristic Scientific)
  • Mughal India

That's all the civilizations we know about so far in Civ 7, but again more will continue to be announced in the coming weeks and months. We can likely expect some version of the United States, France, and China considering the inclusion of Benjamin Franklin, Napoleon Bonaparte, and Confucius. While we're as eager as any for the Civilization 7 release date to arrive, there will surely be plenty more to learn and more teasers to enjoy between now and then.