We are halfway through Vanguard Season 1 at that means it's time for the mid-season update!
And while during the Black Ops Cold War era these mid-season updates were labelled Reloaded, this time around Sledgehammer Games, Vanguard's developers, have opted for a much simpler nomenclature - Season 1.5 update.
Vanguard's Season 1.5 update focuses predominantly on bug fixes, balance changes, stability, and general improvements, and there's not much new content unless you are a Zombies fan - Treyarch has prepared a lot of new stuff for the Zombies mode.
Sledgehammer Games emphasizes that they are well aware of numerous problems in Vanguard Multiplayer, that they hear player feedback and are working on fixing issues, and will continue to do so in Season 2.
"Bluntly speaking, not every fix in today’s update will be a perfect fix. Some issues, especially with spawns and packet burst, might take us some time to thoroughly address," the 1.5 update announcement reads. "But we want you to know we hear you, we’re working on those things (and more) and you can expect more updates coming to Vanguard before Season 2."
Check the full patch notes below.
Vanguard Season 1.5 update balance changes
- Weapons
- M1 Garand
- Reduced Recoil
- Type 99
- Reduced Aim Flinch
- Reduced ADS Time
- Retain One Shot Kill potential for chest shots when smaller calibre ammo is used
- 3-Line Rifle
- Reduced ADS Time
- Kar98
- Retain One Shot Kill potential for chest shots when smaller calibre ammo is used
- M1 Garand
- Ammo
- Hollow Points
- Removed damage range penalties
- Hollow Points
- Equipment
- Stun Grenade
- Reduced Stun Grenade damage in Hardcore modes
- Reduced how long players are affected by Stun Grenades
- Incendiary Grenade
- Damage has been reduced
- Stun Grenade
- Killstreaks
- Mortar Barrage
- Duration of Mortar Strike has been reduced
- Number of Mortar Strikes per streak has been reduced
- Addressed issue where Mortar Barrage deployment was inconsistent
- Mortar Barrage
- Perks
- High Alert
- Slight delay added before Perk activates after being seen by an enemy
- Dauntless
- Gives immunity to fire and burning effects including Incendiary Rounds, Flamenaut, and lingering fire on the ground
- Fortified
- Reduces fire damage taken by 30%
- Reduces excessive damage of all explosives
- High Alert
Weapons & Equipment: Bug Fixes
- Attack / Guard Dog kills now count towards Panzerfaust Camo Challenges
- STG "Reptilian" Camo Weapon Challenge is now tracking Bloodthirsty kills
- STG "Predatory" Camo Weapon Challenge is now tracking Multikills
- Katana unlock Challenge is now tracking properly
- 3-Line Rifle can now be reloaded with the ZF4 3.5X Rifle Scope equipped
- Addressed an issue that prevented the "Kill an Enemy While They Have a Spy Plane Active 5 Times" challenge from tracking in the Counter-Measures career challenges
- Addressed an issue where care packages would land out of reach when playing Armageddon on Tuscan and Daus Haus
- Player selected camos will now appear during the match intro sequence
- Locked Camos and attachments can no longer be swapped onto unlocked weapons
- A bug resulting in missing Post-Match Flow has been fixed
- A bug resulting in Type 100 Blueprint “Thunderhead” being invisibly in the pre-match countdown has been fixed
Fur a full list of bug fixes, and stability improvements, check out the official Vanguard Season 1.5 Update announcement.
Featured image courtesy of Activision.
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