Riot Games has released the Team Fight Tactics patch notes and there are some nice changes coming to the game to help balance out everyone’s gaming experience. With the release of these patch notes, players will have two weeks left to rank in the Neon Nights.
This marks the ending of the Gizmos and Gadgets event and paves the way for the Dragonlands which will be starting with 12.11 on 8th June 2022. The Dragonlands will offer a new map with unique units for each respective area.
This patch also brings a PBE for Dragonlands so that players can get a little glimpse at the big changes that will come with Dragonlands.
TFT 12.10 Patch notes - Champion changes
Several Champions are receiving changes to help balance out those characters that have been standing out from the crowd. Ekko will be receiving several nerfs while Orianna is balanced out.
-
Legends of Runeterra 3.8.0 Patch Notes - New Expansion, Card Updates, Bugfixes, more
-
Genshin Impact 2.8 leaks - All new content coming with next update
Here are all the changes that the champions will be receiving in 12.10.
-
Ekko Parallel Convergence Damage: 150/200/400 to 125/200/400
-
Ekko Parallel Convergence bonus Attack Speed: 35/40/50% to 30/40/50%
-
Draven Attack Damage: 90 to 85
-
Kha’Zix Attack Damage: 85 to 90
-
Orianna max Mana nerf: 30/90 to 40/100
-
Orianna Command: Shockwave Shield: 140/200/700 to 125/200/700
-
Orianna Command: Shockwave Damage: 325/450/1500 to 300/425/1500
-
Renata Glasc Toxic Wave Damage: 40/65/240 to 50/75/250
-
Viktor Chaos Rays destruction of remaining shields: 25/33/100% to 40/50/200%
-
Ahri Orb of Deception Damage: 135/200/450 to 140/210/500
-
Irelia Bladesurge Attack Damage scaling: 185% to 190%
TFT 12.10 Patch notes - Trait changes
There are a few tweaks to the Traits, especially to the Innovator which is receiving several changes. Many of these changes seem very minor, but they will have a big impact on the way games are played.
Here are all the changes that the Traits will be receiving in 12.10.
-
Arcanist total Ability Power: 20/50/90/135 to 20/50/100/150
-
Hextech base shield: 100/150/275/375 to 100/175/300/425
-
Innovator Mechanical Scarab base Health: 475 to 450
-
Innovator Mechanical Bear base Health: 775 to 725
-
Innovator Mechanical Bear Armor and Magic Resist: 55 to 50
-
Innovator Mechanical Dragon base Health: 1025 to 925
-
Twinshot chance for attacks and abilities to trigger twice: 40/55/70/100 to 40/55/75/100
-
Twinshot bonus Attack Damage: 10/25/40/70 to 10/25/50/80
-
Yordle (6) Mana reduction: 33% to 40%
-
Bodyguard bonus shield: 200/400/800/2000 to 200/400/800/1800
-
Colossus bonus Health: 800/800/1600 to 800/800/1888
-
Enforcer 5 bonus Attack Speed: 80% to 100%
-
Scholar Mana regen: 5/15/25 to 5/15/30
For more game guides, title update information, and more, be sure to check out our dedicated Team Fight Tactics page.
Featured image courtesy of Riot Games.