Like other asymmetrical horror games, characters in Texas Chain Saw Massacre are able to utilize a series of perks to help them escape sticky situations as Victims, or take down survivors as a Slaughter family member. However, characters don't start out with all the game's perks, meaning you'll need to unlock them by playing the game.
Unlocking skill trees is key to using new perks and abilities on any character, whether a member of the Slaughter family or a Victim, in Texas Chain Saw Massacre. Here's how to do that.
Texas Chain Saw Massacre Skill Trees: How To Unlock
You'll likely notice when booting up Gun Media's Texas Chain Saw Massacre for the first time that you can't access any characters' skill trees. So how can you customize your characters' perks and abilities to accommodate your playstyle? Thankfully, there's lots you can change about your characters, but you'll need to do a little bit of setting up first.
To unlock characters' skill trees in Texas Chain Saw Massacre, you'll first need to play one game. It doesn't matter which side you play on nor whether you win as long as you complete the game.
Once you wrap up, you'll want to head back to the main menu and click Customization. From here, you can see all of your characters, their skill trees, and their cosmetics. This will be a screen you'll probably visit often while playing the game to spend your skill points, so be sure to take note of it.
While you can access your skill trees after playing just one game, you likely won't have any skill points yet; keep playing and earning skill points, and you'll be able to spend them in characters' skill trees, leveling them up and furthering your progression in Texas Chain Saw Massacre. Higher-tier perks can be game-changing, so be sure to gain experience, level up, and buy the best perks you can.
That's it for how to unlock skill trees in Texas Chain Saw Massacre; thankfully, it isn't too challenging to get started and level up your characters. However, you'll need to make sure you get your hands on some skill points before you're able to really make use of the game's skill trees, metagame, and customization features.