In a strange turn of events, the release of Terraria for Google Stadia has been cancelled by its creator, Andrew Spinks, after he was locked out of his Google account.
The highly popular survival sandbox game was supposed to get a Google Stadia release this year, but the release of the game is now officially cancelled over the developer's inability to retrieve his Google account.
(Picture: Re-Logic)
It all started in January this year, when Terraria developers, studio Re-Logic, reported that they'd lost access to the Terraria YouTube channel and they were trying to solve the issue with Google.
Three weeks have since passed and it seems that this unfortunate situation hasn't resolved in a positive way, which prompted the studio's co-founder Andrew Spinks to share his frustrations via Twitter.
@Google my account has now been disabled for over 3 weeks. I still have no idea why, and after using every resource I have to get this resolved you have done nothing but given me the runaround.
— Andrew Spinks (@Demilogic) February 8, 2021
Andrew explained that he lost access to "thousands of dollars of apps", his 15-year-old Gmail address, and any files stored on his Google Drive.
He claims that he doesn't know the reason for the lockout and as retaliation, he has decided to cut all ties with Google.
"I absolutely have not done anything to violate your terms of service, so I can take this no other way than you deciding to burn this bridge," Spinks stated. "Consider it burned. Terraria for Google Stadia is cancelled. My company will no longer support any of your platforms moving forward."
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In the meantime, several people who work for Google tried to approach Andrew via Twitter offering to help solve the issue, but it seems that ship has sailed, as Andrew calls Google "a liability" and states that he doesn't want to have anything with "a corporation that values their customers and partners so little."
Terraria is one of the most popular games from the past decade, which has sold over 30 million copies and it is still regularly amongst the top played Steam games on a daily basis, so this decision is probably a big blow for Stadia, which has recently shut down two internal studios, to focus more on bringing other developers to the platform.