The Season 3 update in Call of Duty: Warzone introduced a ton of weapon changes. The meta is now completely shaken up and players are scrambling to find their next go-to weapon.
While there are plenty of new weapons to choose from, the Mac-10 submachine gun is a solid choice for any aggressive-minded player that doesn’t mind getting in close-range gunfights.
A fast-firing SMG with some recoil, in the right hands the Mac-10 can be a dominant force on the new Verdansk ‘84 map, one of the best SMGs if not guns in the entire game. However, to really get the most out of the weapon, you’ll need a solid loadout of attachments. That’s where we can help.
Best Mac-10 loadout in Warzone Season 3
The only change the developers at Raven Software made to the Mac-10 in Season 3 is increasing its time to kill by 10%. They described this alteration as a “precautionary change to promote diversity,” not wanting to make the SMG overpowered but also wanting some new weapons enter the Warzone meta.
The biggest thing the Mac-10 has going for it is its high fire rate and consistent damage output. Of course, with a high fire rate comes some recoil, which needs to be addressed in the weapon’s Season 3 loadout.
The Mac-10 was buffed in the Warzone Season 3 update. (Picture: Activision)
- Muzzle: Agency Suppressor
- Barrel: 5.9″ Task Force
- Underbarrel: Field Agent Grip
- Magazine: Salvo 53 RND Fast Mag
- Stock: Raider Stock
In this loadout, the recoil problem of the Mac-10 is pretty much solved with the Field Agent Grip and Agency Suppressor. The gun’s vertical recoil is reduced by over 20% and the horizontal recoil is reduced by a small amount as well.
As for other boosts, the 5.9” Task Force barrel increases damage, rang and bullet velocity while only sacrificing some ammo. This is cancelled out, however, by the Salvo 53 RND Fast Mag. If you’re going to be up close and personal, you need a large magazine and a quick reload, which makes this attachment perfect.
The last part of the loadout is the Raider Stock, which increases sprint-to-fire time by 30%. Again, close-range gunfights need that extra bit of speed.
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