In the diverse array of weaponry found in ARK Survival Ascended, some options deviate from the typical firearm style and adopt a more passive and indirect approach. These trap and strategic-style weapons prove highly useful in specific situations, and understanding their functionality and crafting requirements is vital for survival and safety on the Island.
If you haven't explored these weapons or need a refresher on their uses and crafting requirements, you're in the right place. Below, we'll guide you through all the trap and strategic weapons in ARK Survival Ascended, as well as provide instructions on crafting them to ensure your safety against both enemies and dinosaurs.
All Trap and Strategic Weapons in ARK Survival Ascended And How To Craft Them
Smoke Grenade
The Smoke Grenade, available at level 24, is an early explosive in ARK Survival Ascended. Upon being thrown, it explodes after a five-second delay, covering the area in smoke without dealing damage. This tactical strategy can be used to distract and disorient other players, providing opportunities for strategic gameplay.
Crafting resources for Smoke Grenade:
- 1 × Metal Ingot or Scrap Metal Ingot
- 10 × Charcoal
- 10 × Wood or Fungal Wood
- 2 × Wood or Fungal Wood
- 6 × Hide
- 3 × Flint
- 15 × Fiber
- 5 × Thatch
- 5 × Sparkpowder
- 3 × Stone
- 5 × Flint
Poison Grenade
Similar to the Smoke Grenade, the Poison Grenade doesn't inflict damage but releases a poisonous cloud 2.5 seconds after being thrown, raising the Torpor of nearby humans. It is ideal for PvP situations where you want to incapacitate opponents without expending ammo.
Crafting resources for Poison Grenade:
- 10 × Narcotic
- 50 × Narcoberry
- 10 × Spoiled Meat
- 10 × Raw Meat
- 14 × Charcoal
- 14 × Wood or Fungal Wood
- 5 × Metal Ingot or Scrap Metal Ingot
- 18 × Sparkpowder
- 9 × Stone
- 18 × Flint
- 12 × Gunpowder
- 12 × Sparkpowder
- 6 × Stone
- 12 × Flint
- 12 × Charcoal
- 12 × Wood or Fungal Wood
- 12 × Sparkpowder
- 5 × Crystal or Primal Crystal
- 20 × Fiber
- 5 × Flint
Tripwire Alarm Trap
The Tripwire Alarm Trap emits a loud noise when triggered, serving as a single-use trap to detect trespassers. Placing two traps creates a wire acting as the tripwire. Useful for monitoring unauthorized access, with customization options for tribe and ally interactions.
Crafting resources for Tripwire Alarm Trap:
- 3 × Metal
- 5 × Wood or Fungal Wood
- 30 × Fiber
- 6 × Hide
- 2 × Oil
Tripwire Narcotic Trap
The Tripwire Narcotic Trap releases narcotic gas when triggered, effectively knocking out players and creatures within its radius. While creatures knocked out are not tamable, the trap can be used to increase torpidity for taming purposes.
Crafting resources for Narcotic Trap:
- 15 × Narcotic
- 75 × Narcoberry
- 15 × Spoiled Meat
- 15 × Raw Meat
- 3 × Cementing Paste or Achatina Paste
- 4 × Wood or Fungal Wood
- 35 × Fiber
- 6 × Hide
- 1 × Crystal or Primal Crystal
Bear Trap
The Bear Trap temporarily immobilizes humans and small creatures without causing damage. It has a total durability of 100, releasing the target after some time. Ideal for capturing enemies alive.
Crafting resources for Bear Trap:
- 5 × Fiber
- 3 × Metal Ingot or Scrap Metal Ingot
- 6 × Hide
Large Bear Trap
Similar to the regular Bear Trap, the Large Bear Trap is designed for medium to large creatures. When activated, it forces the rider of a large dino to dismount, impacting enemy engagements. Considered a metal structure, it is resistant to everything but explosives, arthropleura, or bosses.
Crafting resources for Large Bear Trap:
- 10 × Fiber
- 6 × Metal Ingot or Scrap Metal Ingot
- 15 × Hide