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Stardew Valley 1.6.4 Update Patch Notes

We share the latest Stardew Valley update patch notes, including bug fixes and changes for 1.6.1 and 1.6.2, as well as 1.6.3!
Stardew Valley 1.6.4 Update Patch Notes
ConcernedApe

Are you looking for the latest Stardew Valley 1.6.4 patch notes, even for hotfix patches following the huge 1.6 feature/content update? Then we've got you covered!

In this consistently updated article (daily updates!), we provide you with the new Stardew Valley patch notes focusing on the smaller hotfix updates coming in, including all their bug fixes and changes. Let's jump in!

Update on 18 April 2024: Checked for a new Stardew Valley 1.6 hotfix. Stardew Valley 1.6.4 is on its way with more bug fixes and a bit of content!

Latest Stardew Valley Patch Notes (Update 1.6.4)

Stardew Valley latest update patch notes
Stardew Valley is getting a lot of hotfixes after the 1.6 update. (Picture: ConcernedApe)

Update: ConcernedApe has revealed that update 1.6.4 is in the works.

You've got more crops to harvest, so we won't waste your time at all. Below, you can find the latest patch notes for Stardew Valley  (1.6.3) as well as the previous update notes as a point of reference. Click on the version to expand with the full patch notes.

Stardew Valley 1.6.3 Patch Notes: All Fixes, Changes and Content
New content & features
Balance changes
  • Increased raccoon bug meat and bat wing request amount.
  • Harvesting moss now grants 1 foraging exp per moss.
  • The Infinite Power achievement is now more generous with how it activates, allowing pre-1.6 saves to trigger the achievement.
  • You now have to collect (not just donate) the four prismatic shards for the "Four Precious Stones" Qi quest.
  • The Junimo Kart Qi quest now rewards 20 Qi gems (up from 10).
  • Adult mossy green rain trees boost the moss growth rate of nearby trees.
  • Moss now grows more slowly on sunny summer days, and recovers more slowly after harvest.
  • Reduced meteorite prismatic shard chance (100% -> 25%).
  • Ancient seed packets can no longer be sold at the traveling cart.
Quality of life changes
  • Waterfall and some other ambient positional sounds now fade out more smoothly.
  • If you don't have a pet in year two, you can now start adopting them from Marnie's shop.
Bug fixes
  • Added the new cabin styles to the multiplayer starter layouts.
  • Starter cabins now appear in the actual order intended.
  • If a journal quest title is too wide, the clock icon and the rest of the text will be shifted down to make room.
  • You can now press the Escape or menu button to "go back" on a shipping menu category page.
  • Made berry bush state consistent overnight and on load (both at 20% plus a small new random bonus chance).
  • Minor graphical fixes.
  • Fixed several translation errors and missing translations.
  • Fixed large character sprites having a visual glitch (e.g. bear, island frog, or Clint when hammering).
  • Fixed a visual error in the shop menu if an item's name was longer than the width of the menu.
  • Fixed a crash related to the new festival.
  • Fixed a bug that caused excess trash to be fished.
  • Fixed bug preventing Emily's 10-heart mail and event from triggering.
  • Fixed graphics issues with the shipping menu.
  • Fixed several more cases of out-of-bounds spawning.
Changes for mod authors
  • Fixed items able to have a null Name or DisplayName in 1.6. They now default to the qualified item ID and "Unnamed Item (<id>)" respectively.
  • The ${...}$ gender-switch syntax now works in events.
  • The character.EventActor flag is now synced in multiplayer.
  • Added paint masks for the new cabins style.
  • The debug whereis command now lists event actors too.
  • Fixed pet license name delimiter conflicting with unique string ID format.
  • Fixed NPC duplication bug with movie theater.
  • Fixed fruit trees above growth stage 4 no longer producing fruit.
  • Fixed current location's building interiors not being actively synced.
  • Fixed error processing a machine with no Data/Machines entry.
  • Fixed broken fruit tree sprite if it's synced from another player and has a custom texture in Data/FruitTrees.
Stardew Valley 1.6.2 Patch Notes: All Changes & Fixes
  • Fixes an issue with Willy's rod
  • Fix for invisible tea sprites
  • Fixed an error in the Luau event in Portuguese
  • Fix for pre-1.6 basic wines looking messed up
  • Fix for a soft lock if you charged a tool and then strafed to a warp spot, and released the tool while warping
  • Fix inedible ingredients being poisonous after turning into jelly or pickles
  • Adds scaling edibility to juice, jellies, wine and pickles
  • Volcano dwarf bombs now match regular dwarf bombs
  • Void egg is now poisonous
  • Adjusted adventure guild open hours on map
  • Various translation fixes
Stardew Valley 1.6.1 Patch Notes: Several Fixes!
  • Fixed botched German egg quest text (for new players going forward).
  • Prevent animal page from crashing when clicking on the scroll bar when there are a low number of animals.
  • Fixed Junimo harvester in save crash.
  • Fixed Meadowlands farm quest persisting if the farm icon was selected, but then another farm was started.
  • Fixed the telephone robin house upgrade question being malformed.
  • Improved cases where the quest title could go off the edge of the quest log.
  • Fixed eyebrow accessory looking weird when fishing.
  • Clipboard can no longer be set to a null string.
  • Fixed crash when farmhand re-connects to town during green rain (and potentially other related crashes).
  • Fixed several map tile issues and places where forage could spawn out of bounds.

More patch notes are coming in shortly, so check back soon!

When is the Next Stardew Valley Hotfix Update?

Stardew Valley latest update patch notes
Get some friends together and experience the latest update! (Picture: ConcernedApe)

At the time of writing, it is unclear when ConcernedApe will release the next hotfix update for the Stardew Valley 1.6 patch to squash some more bugs. From its release on 19 March 2024 until 21 March 2024, the developer has already released two updates, as we are now at Stardew Valley version 1.6.2.

Therefore, it might not be long before the next Stardew Valley update. Stay tuned, as we will check for new details daily!

While you wait for the next Stardew Valley hotfix patch to appear, check out the YouTube channel SharkyGames's fantastic video showcasing the new festivals in the mammoth 1.6 update.

Stay tuned as we will continue to bring you the latest Stardew Valley patch notes in this dedicated, consistently updated article.