Welcome back!

Sign in or create an account to enjoy GINX perks, enter competitions and access exclusive features.

GINX TV > News > Roblox

Blue Lock Rivals Patch Notes: Karasu And Otoya Styles

Here are the patch notes for the latest Blue Lock Rivals update.
Blue Lock Rivals Patch Notes: Karasu And Otoya Styles
Picture: Blue Lock Rivals Unofficial Fans

After the major Lunar New Year event, Blue Lock Rivals Karasu and Otoya update is out. Players can now unlock these two new styles and not only this, but the patch has also brought a ton of bug fixes. Find out the complete patch notes for the latest Blue Lock Rivals update below.

Blue Lock Rivals Latest Update Patch Notes

Karasu and Otoya are the two new styles added to Blue Lock Rivals update
Karasu and Otoya are the two new styles added to Blue Lock Rivals update. (Picture: Blue Lock Rivals Unofficial Fans)

New Styles

  • KARASU
  • OTOYA

Bug Fixes

  • Fixed sae awakening causing players to be stuck in place visually
  • Fixed ball not respawning and the gk keeping it
  • Fixed Kings impact not registering at times, causing the ball not to kick
  • Fixed leaving during awakening animation causes the servers timer to freeze forever carrying over between rounds
  • Fixed transparent box appears when using hiori's awakening
  • Fixed abilities/Hotbar sometimes never loads properly, not allowing players to use the ability
  • Fixed player cards preview clips out of screen when previewed
  • Fixed ball teleporting to the middle of the field after being shot at goalie at random times
  • Playing in private servers will no longer decrease the overall rating
  • Fixed quests never progressing (lunar)
  • Fixed you still get XP for the last battlepass (Winter)
  • Fixed after using Karasu, Reo, Sae, Aiku and Shidou, Otoya, Rin and Yuki ult being unable to kick the ball
  • Fixed incorrect activations for Flow
  • Fixed Isagi stamina decreasing when walking after awakening
  • Fixed Gyro Shot not going where players aim it
  • Fixed incorrect AWAKEN popup for Barou, Gagamaru, Aiku
  • Added cooldown for GK AI when players leave GK position (5.5s cooldown)
  • Fixed Bachira's infinite dribble causing Aiku ragdoll state perma
  • Fixed gagamaru ball hitbox disappearing after awakening
  • Adjusted awakening text for when you dont need the ball/need the ball to awaken
  • Adjusted awaken pop up for Barou, Gagamaru, Aiku, to show that you do not need ball to awaken
  • Fixed previews for goal effects
  • Added SFX On/Off Setting
  • Fixed some quests that would not progress
  • Fixed being able to activate flow at 30% but "PRESS [key] TO ACTIVATE FLOW" only shows at 35%
  • Fixed Isagi stamina final shot bug
  • Crowd setting removed