Roblox Anime Vanguards update 1 is the latest major that the game has received and it is even biggen than the 0.5 update. It has added brand new units, mechanics, codes, and much more.
Apart from this, it also has a ton of bug fixes and potential balance changes to improve the gameplay experience. Devs have released the complete patch notes for Anime Vanguards update 1 and you can check them out below.
Anime Vanguards Update 1 Patch Notes
ADDITIONS
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NEW STORY: Shibuya Station
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NEW LEGEND STAGE: Shibuya Massacre
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New Units:
- Nazuka (Epic)
- Inamuki (Legendary)
- Nobaba (Legendary)
- Todu (Mythic)
- Chaso (Mythic)
- Gujo (Mythic)
- Jag-o (Mythic)
- Itaduri...? (Mythic)
- Tuji (Exclusive)
- Julias (Exclusive, Battle Pass)
- Mechamar (Exclusive, Tournament)
- Mohato (Exclusive, Tournament)
- Legendary Super Brolzi (Exclusive, Leaderboard)
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New Unit Abilities:
- Unique abilities added to some units, allowing for cycling between buffs or switching places between units.
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Unit Elements:
- Each element provides unique buffs.
- Enemies have elemental weaknesses, where matching elements deal more damage.
- Elemental effects can be viewed in the unit upgrade interface.
- New Elements:
- Fire: Immune to Snare
- Water: Immune to SPA debuffs
- Nature: Immune to RNG debuffs
- Spark: Immune to DMG debuffs
- Holy: Reduces debuff time by 10%
- Curse: +5% DMG when attacking a boss
- Unbound: +5% Crit Rate
- Blast: Ignores 10% of enemy DMG reduction
- Cosmic: +10% DMG on placement
- Passion: +10% Dodge chance
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Tournaments:
- Weekly competitive mode on a selected map with exclusive rewards and damage modifiers.
- Both Traitless and Trait Enabled tournaments run simultaneously, offering two reward chances.
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Cursed Shop:
- Exchange Cursed Fingers (rare drop from Infinite Mode in Shibuya Station) for rewards to enhance units.
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Gold Merchant:
- Daily stock reset with purchasable items like Essence Stones, Stat Chips, and Unit Exp Food.
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Stat Index:
- Shows the upper and lower limits of stats affecting unit DMG, SPA, and RNG.
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Stat Transfers:
- Transfer stats to another unit at the cost of resetting the host unit (level, trait, stats).
- Costs gold, and the price scales with the number of stats transferred.
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Refurbished Enemy Index:
- Enhanced enemy info display with stats like Overshield Percentage, Stun Duration, and more.
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Unit-Specific Achievements:
- New quests tied to individual units, offering resources and unit-specific banners for profiles.
- Some units require quest completion to evolve.
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Unit Inventory Expansion:
- Expand inventory space by purchasing expansion slots with gold (cost increases with each purchase).
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New Update 1 Bundle
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New Battle Pass: Ice & Fire
- New units to collect by progressing through the battle pass.
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New Profile Banners
- Credit to artist Calla.
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New Achievements:
- Train Station Massacre
- Prideful Prince
- Shadow Commander
- Vengeful Prodigy
- Bird of Hermes
- Knucklehead Ninja
- Eyes of Despair
- Dancer In Battle
CHANGES
- Unit Level Cap Increase: Raised from 50 to 60.
- Damage Typing Rework: Replaced Physical and Magic types with elemental-based damage (Fire, Nature, etc.).
- Paragon Mode Rework:
- New behaviors for cards in Paragon mode.
- Starting cards chosen once per session; additive cards stack.
- New starting and additive cards added.
- Reward Changes (Paragon): Increased rewards per level cleared.
- Leaderboard Interface Rework: Moved to Profile > Leaderboard, with improved clarity and player profile features.
- Unit Evolution Changes: Stat tiers now increase when evolving units.
- Profile Interface Improvements: Added Player Level and Title display.
- Challenge Changes: Rainbow Stat Chip challenge replaced with Super Stat Chip rewards.
- Miscellaneous: Units dropped from stages can now have traits, and "Skip 10 Levels" can be gifted.
IMPROVEMENTS
- Searching Functionality: Added fuzzy searching for item searches.
- Unit Teams Interface Improvements: Unique team names and stat display on hover.
- Hover Tooltips Improvements: Better detail and clarity on hover tooltips, including ability cooldowns.
- Quests Interface Improvements: Improved layout with timers for daily and weekly resets.
- Quest Rewards Buffed: Increased XP and gems from quests.
- Unit Manager Improvements: Added highlights and easy access buttons for unit management.
- Stage Info Improvements: View boss stats in stage info.
- Unit Collection Improvements: Added rarity filters and stat displays.
- Miscellaneous Settings:
- Auto-sell for units with traits.
- Disable other players' units and visual effects for better performance.
- Added a search bar in settings.
- Statistics now show Unit DPS and earnings.
- Added Claim All button to the quests interface.
BALANCING
- Blossom's Medical Chakra: Now reduces status ailments by half and removes debuffs.
- Infinite Modes: Scaling adjusted for more challenge from bosses.
- Boss Nerfs: Shield Statue’s Overshield health reduced.
- Paragon Base Scaling: Increased difficulty as you progress.
- Paragon Card Reworks:
- Revitalize: +7.5% health regen.
- Strong: +10% health per card.
- New Cards: Quake, Immunity, Champions, Dodge, Drowsy.
BUG FIXES
- Fixed various UI and performance issues, including memory leaks and interface inconsistencies.
OTHER
- Major FPS and network optimizations for long Infinite Mode runs.