Fusing some of the best racket sports (tennis, squash, paddle ball) with an oddly nostalgic futuristic experience, C-Smash VRS sees players participate in a sport/rhythmic experience that is like no other on VR systems.
The premise is simple: use a racket to hit a ball at a bunch of colored pads back and forth across a very aesthetically pleasing space station, and after a very brief tutorial, you're ready to go. Whether you prefer a solo experience or a hectic multiplayer battle, C-Smash VRS has got you covered.
A campaign mode sets you across five planetary orbits, which is quite an excellent introduction to how the game works. With the addition of choosing from two difficulty settings throughout, it provides players with replayability. Zen mode will allow you to restart a particular section if you fail, and Challenge mode will see you make a complete restart, making things a little more complicated.
Learning the control scheme couldn't be easier: use the analog stick to move your character left and right and use your arm to swing and hit the ball back. As easy as this sounds, it's one of those games that is easy to learn and hard to master. Nonetheless, it's still incredibly fun.
I'm also glad to say that C-Smash VRS makes excellent use of the PSVR 2's haptic feedback capabilities, with a slight vibration occurring when hitting the ball. The adaptive triggers also feel resistance, depending on how you hit the ball.
The one stand-out part of C-Smash is through its art style and its soundtrack, though. Its simple but effective style is beautiful, and its soundtrack provides players with music that could put you to sleep and pump you up - if such a thing is possible.