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Overwatch 2 Fans Share Mixed Reactions to the New Min-1 Max-3 6v6 Testing Format

Fans are sharing mixed reactions to the latest 6v6 test in Overwatch 2 - and there are valid reasons on both sides.
Overwatch 2 Fans Share Mixed Reactions to the New Min-1 Max-3 6v6 Testing Format
Blizzard

Overwatch 2 has been steadily progressing through Season 14, and with the latest update, the developers have introduced a new version of the 6v6 tests: the Min 1-Max 3 compositions. Now that fans have had a chance to experience the new test, the reception has been quite mixed, with valid points on both sides. Let’s break down the fan reactions to the new 6v6 tests in Overwatch 2.

Overwatch 2 Fans Share Mixed Responses to the New Min 1 Max Format of 6v6 Testing

For players who haven’t tried it yet, the new 6v6 test format introduced in Season 14 uses the “min-1, max-3” formula. This system allows players to pick any role they prefer, but there must be at least one of each role and no more than three per role. For example, teams could run compositions like 1 tank, 3 supports, and 2 DPS or 3 tanks, 2 supports, and 1 DPS.

While this test was designed to offer more flexibility than the previous 2-2-2 role queue format, player reception has been mixed. On the Overwatch 2 subreddit, some players expressed enthusiasm for the new mode. One user commented, “I prefer min-1 to 2-2-2 because it opens up a lot of creativity with comps,” while another added, “It gives flexibility, adaptability, more variable matches, no wait time—perfect. Can’t rave about this enough. It should be the new quick play.”

However, not everyone is happy with the min-1 format. On the other side of the debate, some players voiced their frustrations. One user stated, “2-2-2 is much better, in my opinion. It’s too chaotic with team comps under min-1.” Another remarked, “So far, it’s been a terrible experience. For me, the whole point of 6v6 is having two tanks to ease the pressure on a single tank. All the matches I played yesterday ended up with 3 DPS, and honestly, I don’t think the game needs 3 DPS.”

6v6 1 min is ok... I guess
byu/unionmademan inoverwatch2

This issue isn’t unique to Overwatch 2. A similar problem exists in Marvel Rivals, where an open queue can lead to unbalanced compositions, such as a stack of five DPS with one overwhelmed support. Many Overwatch 2 players feel the min-1 format suffers from the same issues as 5v5, especially when only one tank is chosen, though it may be slightly less problematic.

One player on the subreddit summed up the situation well: “I think most people would agree that 2-2-2 is better than min-1 max-3, but it’s a compromise to see if it shortens queue times enough while being preferable to 5v5 role queue to justify bringing back 6v6.” In essence, while the min-1 format may be less balanced than fixed 2-2-2, it offers solutions to other challenges, such as queue times, balance, and flexibility.

mixed overall reception
The recent test has received mixed feedback, with some players appreciating the added flexibility, while others dislike the format for enabling unbalanced team compositions. (Picture: Blizzard)

Of course, many fans are asking Blizzard to make all these modes available, giving players the option to choose their preferred system. However, maintaining and balancing multiple modes is a resource-heavy challenge and may not be feasible. For now, we’ll have to wait and see how Blizzard responds to player feedback and whether this experiment will shape the future of 6v6 in Overwatch 2.