With the spooky season upon us and Season 13 in full swing, Blizzard has rolled out significant balance changes to kick off the new season of Overwatch 2. Among these updates is a long-awaited rework for Sombra, a hero whose overhaul has been promised for quite some time. However, the changes have been met with mixed reactions from fans.
Let's dive into the specifics and explore why the community is so divided over Sombra's rework in Overwatch 2 Season 13, as well as what the future might hold for everyone's favorite (or most hated) hacker hero.
Sombra's Season 13 Rework Leaves Fans Unsure if It Will Be Balanced or Unplayable
Sombra has undergone a significant rework with the release of Season 13. One major change is her Hack ability, which no longer ends her stealth but does reveal her location. Additionally, the ability lockout duration has been shortened from 1.5 to 1 second, and the hack stun on BOB has been reduced from 10 to 3 seconds.
In today’s Director’s Take, Game Director Aaron Keller looks ahead at some of the new tricks, tweaks, and treats coming when Season 13: Spellbinder arrives tomorrow 👻
— Overwatch (@PlayOverwatch) October 14, 2024
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Her Stealth is no longer passive and is now activated using Translocator, lasting for 5 seconds with a stealth timer now visible around the reticle. Taking damage will reveal Sombra for 1 second instead of fully breaking Stealth. The Translocator’s cooldown has been increased from 5 to 7 seconds, while the cost of her EMP ultimate has gone up by 12%.
Another notable change is the return of Sombra’s Opportunist passive, which increases her weapon damage by 20% against hacked targets and allows her to see critically injured enemies through walls. These adjustments mark a major shift in how Sombra plays overall, with some players welcoming the nerfs while others are less pleased.
The community is divided, with two prevailing viewpoints. On one side, many feel Sombra has always been difficult to balance and was often a nightmare to play against, especially with her invisibility and Hack abilities, so these nerfs are seen as a relief. On the other hand, some players (myself included) worry that these changes will make it much harder to main Sombra and get value from her, particularly against ranged and camping opponents.
Essentially, Blizzard has taken Sombra from being a menace for enemy teams to deal with and reworked her in a way that makes her more challenging to play effectively. While this may solve balance issues for some, it will force Sombra mains to readjust their strategies after spending countless hours mastering her previous kit.
Hopefully, we’ll see more feedback from the community as this rework settles into the meta. Who knows, this may turn out to be the perfect balance for Sombra. Until then, all we can do is jump into Season 13, give her a try, and hope she doesn’t become completely unplayable.