Orka is arguably the worst card in Marvel Snap. Orka is a six-cost nine-power card in Marvel Snap which is already laughable in comparison to cards like She-Hulk, Red Skull, or even Typhoid Mary. The supposed benefit of using Orka comes with its ability. If Orka is your only card at a certain location, it will gain an additional five power. As you can imagine, in today's meta of thirty-power Red Skulls and triple-digit Venoms, fourteen power is rarely enough to win a location by itself. And, if it is, players are likely better off just including more versatile cards such as She-Hulk or Destroyer.
Nevertheless, if you are determined to make Orka work, you've come to the right place. This article will cover the best Orka decks in Marvel Snap, including deck lists, strategies, and more.
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Best Orka Decks In Marvel Snap
The best Orka decks in Marvel Snap are usually those that try to win two out of three locations. By dominating a single location, should your opponent spread their power relatively equally, Orka may just be enough to swoop in on the final turn and secure victory. Additionally, because Orka has an Ongoing ability, he is a natural fit for any kind of Ongoing deck. The main issue with Orka is that because he wants to be played in a Spectrum Destroyer deck, he fulfills the same role as Destroyer, except worse!
Spectrum & Destroyer (& Orka) Decks
As mentioned, Ongoing decks are probably going to be the best fit for Orka. This deck seeks to dominate one or two locations while ignoring the third. The early game will consist of playing your powerful deterrent cards, such as Lizard, Warpath, and Ant-Man. Then, after locking down a location with Armor or Professor X, you can choose to finish off the match with either Spectrum or Destroyer.
Orka is better than Destroyer in that you do not need to play around with the destruction effect of the latter, but the entire deck is built around preparing for this ability. Additionally, if your opponent manages to add a card to your location somehow via Debrii or Viper, Orka is useless.
If you manage to cheat Orka out earlier, then it will receive the buff from Spectrum and become a six-cost sixteen-power card (one more than Destroyer). However, having to jump through so many hoops for one additional power is rarely worth it.
At best, Orka is a third-win condition for games when you fail to draw Destroyer by the final turn.
Standard Orka Ongoing Deck List:
- Ant-Man
- Mojo
- Armor
- Mister Fantastic
- Captain America
- Cosmo
- Warpath
- Professor X
- Klaw
- Spectrum
- Orka
- Destroyer
Orka Ongoing Ramp Deck List:
- Ebony Maw
- Goose
- Invisible Woman
- Electro
- Ant-Man
- Armor
- Mister Fantastic
- Cosmo
- Klaw
- Spectrum
- Orka
- Destroyer
And these are the best Orka decks in Marvel Snap!
For more Marvel Snap news, be sure to check out our dedicated section or take a look at some of our Guides & Tutorials just below:
- Does Marvel Snap Have Codes
- Featured & Hot Locations Explained
- Who Reveals First
- Progression and Levelling Guide
- What Is the Snap
- How To Get Titles
- Why You Can't Trade Cards
- How To Get, Use and Spend Gold
- How Do Ties Work
- How To Get Collector's Tokens
- How Collector's Reserves Work
- How To Change Card Backs
- When To Snap & Retreat
- How To Change Name
- How To Win A Location With Only 1 Card
- How To Get Credits Fast
- How to Battle Friends
- Marvel Snap Variants Explained
- Ultimate Variants Explained
- How to Get All Variant Cards