With a new type of weapon entering the Apex Games, there's a lot of changes to the way certain guns work.
First Published April 29, 2021, 19:28
The Apex Legends Season 9 patch notes are full of content to sink our teeth in, including the ever-important weapon buffs and nerfs.
Unlike previous patches, Apex Legends will get a new weapon that brings with it a new category and type of ammo, the Bocek bow, thus, some guns like the G7 Scout, which were previously categorized as Assault Rifles, will now become Marksman weapons.
On top of this, ARs also took a nerf, meaning to their headshot multiplier, so it's a relief for those Scout users that have dodged the nerf.
Enough talk, let's take a look at all the weapon buffs and nerfs coming with Apex Legends Season 9.
Apex Legends Season 9 - All weapon buffs and nerfs Marksman Weapon Category
G7 Scout, 30-30, Triple Take, and Bocek bow will be a part of this new category
Supply Drop Rotation
Peacekeeper out, Triple Take makes it into the Supply Drops.
Crate Weapon Drop Rates:
The Kraber will spawn towards the endgame, Triple Take will be the most common early game crate weapon.
Fully Kitted Rotation
Added: Wingman, Bocek, R99, Hemlock, and Sentinel
Removed: R301, 30-30 Repeater, Mozambique, Longbow DMR, and Spitfire
Hop Ups
Shatter Caps - Fire select to toggle between standard mode and shatter mode. In shatter mode, rounds split into a blast pattern on firing. This hop up will be equipable to the 30-30 Repeater and the Bocek.
Deadeye’s Tempo - Firing at the perfect moment increases fire rate. This can currently be attached to the Sentinel and the Bocek.
To make room, the Hammerpoint and Skullpiercer hop ups are being vaulted for now, and won’t be available.
Weapon nerfs
Assault Rifles
Reducing the headshot multiplier for all assault rifles from 2.0 to 1.75
Peacekeeper
Pellet damage reduced from 10 to 9
Rechamber time increased from 0.9 seconds to 1.1 seconds
Reload times increased (regular from 2.45 to 2.5, empty from 3.35 to 3.5)
Pellet spread increased in general, and spread when charged increased for all charge levels (from 0.65/0.45/0.2 to 0.85/0.65/0.35)
Quickly loses charge after leaving ADS
Havoc
Increased recoil controllability early in the pattern
Arc Stars
Aim and movement slow removed from the initial stick.
Weapon buffs
Triple Take
As a crate weapon, it will come with a 9 ammo clip and 63 reserve ammo
Fire rate increased from 1.2 to 1.3
Time to full charge reduced from 1.1 seconds to 1 second
Retains charge briefly after leaving ADS
Move-speed while aiming down sights has been increased to match other marksman weapons -- faster than snipers, slower than ARs
Increased spread while airborne and aiming down sights
Spitfire
Reduced recoil controllability early in the pattern.
30-30 Repeater
Increased leg damage multiplier from 0.75 to 0.85
Move-speed while aiming down sights has been increased to match other marksman weapons -- faster than snipers, slower than ARs
G7 Scout
Move-speed while aiming down sights has been increased to match other marksman weapons -- faster than snipers, slower than ARs
Increased hipfire spread size (reduced accuracy) to be more in line with other marksman weapons
Longbow
Increased headshot multiplier from 2.0 to 2.15
Wingman
Increased headshot multiplier from 2.0 to 2.15
Mozambique
Increased magazine capacity from 4 to 6
Moved the lower 2 pellets inward in the blast pattern
P2020
Increased bullet damage from 15 to 18
Lowered fire rate from 8.5 to 6.25
All images courtesy of Respawn Entertainment.